Files
firestorm/build-env/VisualStudio6/VC98/Include/WPGUID.H
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

19 lines
800 B
C++

/*****************************************************************/
/** Microsoft Windows 4.00 **/
/** Copyright (C) Microsoft Corp., 1995-1996 **/
/*****************************************************************/
/* WPGUID.H -- WebPost Provider Interface definitions ( GUIDs)
*
*/
// {3151E2E0-6C4F-11cf-86B1-00AA0060F86C}
DEFINE_GUID(CLSID_WPProvider,0x3151e2e0, 0x6c4f, 0x11cf, 0x86, 0xb1, 0x0, 0xaa, 0x0, 0x60, 0xf8, 0x6c);
//73779EC0-6C4B-11CF-86B1-00AA0060F86C
DEFINE_GUID(IID_IWPProvider, 0x73779EC0L, 0x6C4B, 0x11CF, 0x86, 0xB1, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6C);
//5261F720-6C4C-11CF-86B1-00AA0060F86C
DEFINE_GUID(IID_IWPSite, 0x5261F720L, 0x6C4C, 0x11CF, 0x86, 0xB1, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6C);