Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
161 lines
4.0 KiB
C++
161 lines
4.0 KiB
C++
#include "MW4Headers.hpp"
|
|
|
|
#include "Narc.hpp"
|
|
#include "MWMission.hpp"
|
|
#include <Adept\EntityManager.hpp>
|
|
#include "mech.hpp"
|
|
#include "vehicleinterface.hpp"
|
|
|
|
//#############################################################################
|
|
//############################### Narc ###############################
|
|
//#############################################################################
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
Narc::ClassData*
|
|
Narc::DefaultData = NULL;
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
void
|
|
Narc::InitializeClass()
|
|
{
|
|
Check_Object(Narc::ExecutionStateEngine::DefaultData);
|
|
Verify(!DefaultData);
|
|
DefaultData =
|
|
new ClassData(
|
|
NarcClassID,
|
|
"MechWarrior4::Narc",
|
|
BaseClass::DefaultData,
|
|
0, NULL,
|
|
(Entity::Factory)Make,
|
|
(Entity::CreateMessage::Factory)CreateMessage::ConstructCreateMessage,
|
|
ExecutionStateEngine::DefaultData,
|
|
(Entity::GameModel::Factory)GameModel::ConstructGameModel,
|
|
NULL,
|
|
(Entity::GameModel::ReadAndVerifier)GameModel::ReadAndVerify,
|
|
(Entity::GameModel::ModelWrite)GameModel::WriteToText,
|
|
(Entity::GameModel::ModelSave)GameModel::SaveGameModel
|
|
);
|
|
Register_Object(DefaultData);
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
void
|
|
Narc::TerminateClass()
|
|
{
|
|
Unregister_Object(DefaultData);
|
|
delete DefaultData;
|
|
DefaultData = NULL;
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
Narc*
|
|
Narc::Make(
|
|
CreateMessage *message,
|
|
ReplicatorID *base_id
|
|
)
|
|
{
|
|
Check_Object(message);
|
|
gos_PushCurrentHeap(Heap);
|
|
Check_Object(EntityManager::GetInstance());
|
|
Narc *new_entity;
|
|
Entity *entity = EntityManager::GetInstance()->RequestFromArmory(message->dataListID);
|
|
if (entity)
|
|
{
|
|
new_entity = Cast_Object(Narc*, entity);
|
|
new_entity->Reuse(message, base_id);
|
|
}
|
|
else
|
|
new_entity = new Narc(DefaultData, message, base_id, NULL);
|
|
gos_PopCurrentHeap();
|
|
Check_Object(new_entity);
|
|
return new_entity;
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
Narc::Narc(
|
|
ClassData *class_data,
|
|
CreateMessage *message,
|
|
ReplicatorID *base_id,
|
|
ElementRenderer::Element *element
|
|
):
|
|
StickyMover(class_data, message, base_id, element)
|
|
{
|
|
Check_Pointer(this);
|
|
Check_Object(message);
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
Narc::~Narc()
|
|
{
|
|
Check_Object(this);
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
void
|
|
Narc::OnActiveTimeStart()
|
|
{
|
|
Check_Object(this);
|
|
Check_Object(Mission::GetInstance());
|
|
|
|
if (attachedEntity.GetCurrent ())
|
|
{
|
|
if (attachedEntity.GetCurrent ()->IsDerivedFrom(MWMover::DefaultData) == true)
|
|
{
|
|
MWMover* mover = Cast_Object(MWMover*,attachedEntity.GetCurrent ());
|
|
MWObject *parent;
|
|
parent = mover->GetParentVehicle ();
|
|
if (parent)
|
|
{
|
|
if (parent->IsDerivedFrom (Mech::DefaultData))
|
|
{
|
|
Mech *mech;
|
|
mech = Cast_Object (Mech *,parent);
|
|
if (mech->vehicleInterface)
|
|
{
|
|
mech->vehicleInterface->ReactToEvent (VehicleInterface::NARC_HIT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(Mission::GetInstance()->IsDerivedFrom(MWMission::DefaultData))
|
|
{
|
|
MWMission *temp_mission;
|
|
temp_mission = Cast_Object(MWMission *, Mission::GetInstance());
|
|
temp_mission->AddNarc(this,GetAlignment());
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
void
|
|
Narc::OnActiveTimeEnd()
|
|
{
|
|
Check_Object(this);
|
|
Check_Object(Mission::GetInstance());
|
|
|
|
if(Mission::GetInstance()->IsDerivedFrom(MWMission::DefaultData))
|
|
{
|
|
MWMission *temp_mission;
|
|
temp_mission = Cast_Object(MWMission *, Mission::GetInstance());
|
|
temp_mission->m_narcs.Remove(this);
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
//
|
|
void
|
|
Narc::TestInstance() const
|
|
{
|
|
Verify(IsDerivedFrom(DefaultData));
|
|
}
|
|
|
|
|