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firestorm/Gameleap/code/mw4/Code/MW4GameEd/AddCommand.h
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27 lines
492 B
C++

// File: AddCommand.hpp //
//---------------------------------------------------------------------------//
// Date Who Modification //
#pragma once
#include "Command.h"
#include <MW4\MW4Headers.hpp>
class AddCommand :
public Command
{
public:
AddCommand(Adept::Entity *entity);
virtual ~AddCommand();
Adept::Entity
*addedObject;
void
Execute();
void
Undo();
void
Move();
};