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firestorm/Gameleap/code/mw4/Tools/ContentTrack/NodeDataValueFileView.h
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64 lines
2.0 KiB
C++

#if !defined(AFX_NODEDATAVALUEFILEVIEW_H__38050515_782B_11D3_9C1F_00609712FBEF__INCLUDED_)
#define AFX_NODEDATAVALUEFILEVIEW_H__38050515_782B_11D3_9C1F_00609712FBEF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NodeDataValueFileView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNodeDataValueFileView view
class CNodeDataValueFileView : public CTreeView
{
protected:
CNodeDataValueFileView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CNodeDataValueFileView)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNodeDataValueFileView)
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
HTREEITEM m_hBoldItem;
int ExpandAll(HTREEITEM);
virtual ~CNodeDataValueFileView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CNodeDataValueFileView)
afx_msg void OnExpandall();
afx_msg void OnItemexpanding(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnItemexpanded(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
afx_msg void OnRclick(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnViewEditkey();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NODEDATAVALUEFILEVIEW_H__38050515_782B_11D3_9C1F_00609712FBEF__INCLUDED_)