Files
firestorm/Gameleap/code/mw4/Tools/LabRat/logicview.h
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

142 lines
2.8 KiB
C++

// LogicView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLogicView view
#if !defined (CLOGICVIEW_H)
# define CLOGICVIEW_H
#define WM_DRAW_BACKGROUND WM_USER + 5
class CLogicView;
#include "style.hpp"
#include "traceline.hpp"
#include "childfrm.h"
class CLogicView : public CView
{
protected:
CLogicView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(CLogicView)
// Attributes
public:
CChildFrame *myParent;
CDC *displayMemory;
//
// Background Drawing stuff
//
HCURSOR
zoomInCursor,
zoomOutCursor,
zoomSelCursor,
openHandCursor,
closeHandCursor,
arrowCursor;
enum {
Waiting,
MakingTrace,
DrawingTrace
};
enum {
ZoomIn,
ZoomOut,
ZoomSelect,
Select,
SelectRegion,
Move
};
int subMode;
int
currentOperation;
int
currentTrace;
Time
startMove;
Logical
peekingMessages;
Logical
bugEnabled;
UINT
drawingTimer;
int
menuOnTraceIndex;
private:
Logical windowActive;
// Operations
public:
void Render(CRect placement);
LONG OnDrawBackground(UINT wParam, LONG lParam);
void MoveTime(int current_position, BOOL absolute);
void DragTime(CPoint points_to_move);
void ScaleTime(int scale_factor, CPoint point);
int FindSelectionScreen(CPoint point);
void SetStatusBar(void);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogicView)
public:
virtual void OnInitialUpdate();
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CLogicView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CLogicView)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
//}}AFX_MSG
afx_msg void OnPlugIn( UINT nID );
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
#endif