Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#if !defined(AFX_TEXTUREVIEW_H__A7F610D8_504C_49CE_86EE_F49228996785__INCLUDED_)
|
|
#define AFX_TEXTUREVIEW_H__A7F610D8_504C_49CE_86EE_F49228996785__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
// TextureView.h : header file
|
|
//
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CTextureView view
|
|
|
|
class CTextureView : public CView
|
|
{
|
|
protected:
|
|
CTextureView(); // protected constructor used by dynamic creation
|
|
DECLARE_DYNCREATE(CTextureView)
|
|
|
|
// Attributes
|
|
public:
|
|
|
|
// Operations
|
|
public:
|
|
|
|
// Overrides
|
|
// ClassWizard generated virtual function overrides
|
|
//{{AFX_VIRTUAL(CTextureView)
|
|
public:
|
|
virtual void OnInitialUpdate();
|
|
protected:
|
|
virtual void OnDraw(CDC* pDC); // overridden to draw this view
|
|
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
|
virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint);
|
|
virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView);
|
|
//}}AFX_VIRTUAL
|
|
|
|
// Implementation
|
|
protected:
|
|
CDialogBar m_wndDlgBar;
|
|
//CBitmap m_BackBuffer;
|
|
|
|
void OnAddMenuItems(UINT nID);
|
|
|
|
virtual ~CTextureView();
|
|
#ifdef _DEBUG
|
|
virtual void AssertValid() const;
|
|
virtual void Dump(CDumpContext& dc) const;
|
|
#endif
|
|
|
|
// Generated message map functions
|
|
protected:
|
|
//{{AFX_MSG(CTextureView)
|
|
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
|
afx_msg void OnAdd();
|
|
afx_msg void OnDelete();
|
|
afx_msg void OnSelchangeListPage();
|
|
afx_msg void OnSelendokComboValue();
|
|
afx_msg void OnApply();
|
|
afx_msg void OnApplyAlias();
|
|
afx_msg void OnUpdateUI(CCmdUI* pCmdUI);
|
|
//}}AFX_MSG
|
|
DECLARE_MESSAGE_MAP()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_TEXTUREVIEW_H__A7F610D8_504C_49CE_86EE_F49228996785__INCLUDED_)
|