Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
103 lines
7.6 KiB
Plaintext
103 lines
7.6 KiB
Plaintext
== MW4 rules-based deployment ==
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runtime: c:\VWE\Gameleap\mw4
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build : c:\VWE\GameleapCode5_03\rel.bin
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dest : c:\VWE\MW4
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[0/5] Packing resources from source (resource\*.mw4) ...
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== Packing resources (resource\*.mw4) ==
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source : c:\VWE\Gameleap\mw4
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builder: c:\VWE\GameleapCode5_03\rel.bin\MW4pro.exe (Profile / LAB_ONLY)
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[pack 1/3] staging fresh builder into source tree ...
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+ MW4pro.exe
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+ ctcls.dll
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+ MissionLang.dll
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+ ScriptStrings.dll
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[pack 2/3] running resource compiler fullscreen (this can take a while) ...
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[pack 3/3] resource build complete (exit 0).
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rebuilt 58 package(s):
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resource\core.mw4
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resource\maps\alpine02.mw4
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resource\maps\arctic04.mw4
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resource\maps\arctic06.mw4
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resource\maps\colsm01.mw4
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resource\maps\darklord.mw4
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resource\maps\desert07.mw4
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resource\maps\fact01.mw4
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resource\maps\firestorm.mw4
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resource\maps\grassland.mw4
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resource\maps\hotplate.mw4
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resource\maps\ice3.mw4
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resource\maps\jung02.mw4
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resource\maps\lunar01.mw4
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resource\maps\minerl03.mw4
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resource\maps\nazca.mw4
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resource\maps\palace01.mw4
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resource\maps\peaks.mw4
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resource\maps\reduex.mw4
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resource\maps\rookiearena2-terrain-v1.mw4
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resource\maps\scrub02.mw4
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resource\maps\stormcanyon.mw4
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resource\maps\stormcanyonsiege.mw4
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resource\maps\swamp01.mw4
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resource\maps\urban01.mw4
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resource\maps\urban02.mw4
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resource\maps\urban05.mw4
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resource\Missions\bigcity.mw4
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resource\Missions\cantina.mw4
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resource\Missions\cantinasiege.mw4
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resource\Missions\coliseum.mw4
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resource\Missions\cpark.mw4
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resource\Missions\dustbowl.mw4
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resource\Missions\factory.mw4
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resource\Missions\fbite.mw4
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resource\Missions\freezer.mw4
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resource\Missions\gbait.mw4
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resource\Missions\ghosthighway.mw4
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resource\Missions\grassland.mw4
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resource\Missions\hideaway.mw4
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resource\Missions\hotplate.mw4
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resource\Missions\icity.mw4
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resource\Missions\jungle.mw4
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resource\Missions\lunacy.mw4
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resource\Missions\nazca.mw4
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resource\Missions\peaks.mw4
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resource\Missions\pgates.mw4
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resource\Missions\reduex.mw4
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resource\Missions\reduexsiege.mw4
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resource\Missions\scarabstronghold.mw4
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resource\Missions\snowjob.mw4
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resource\Missions\stormcanyon.mw4
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resource\Missions\stormcanyonsiege.mw4
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resource\Missions\tline.mw4
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resource\Missions\tribeincursion.mw4
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resource\Missions\tribeincursionmission.mw4
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resource\props.mw4
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resource\textures.mw4
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[1/5] Resource, hsh, Assets, Stats ...
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[2/5] Content\shellscripts (excluding Graphics, Original) ...
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[3/5] Root runtime files (dlls, config, localization) ...
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[4/5] Overlaying fresh build artifacts from rel.bin ...
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+ MW4.exe 3,637,248 bytes
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+ MW4pro.exe 4,382,720 bytes
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+ Launcher.exe 77,885 bytes
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+ autoconfig.exe 503,808 bytes
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+ mw4print.exe 77,824 bytes
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+ MissionLang.dll 188,416 bytes
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+ ScriptStrings.dll 147,456 bytes
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+ ctcls.dll 24,576 bytes
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[4b ] Applying DirectDraw compat shim (HKCU) for c:\VWE\MW4\MW4.exe ...
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set: c:\VWE\MW4\MW4.exe = DWM8And16BitMitigation HIGHDPIAWARE
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[5/5] Deployment summary:
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c:\VWE\MW4 : 838 files, 894 MB
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MW4.exe 3,637,248 bytes (6/23/2026 11:34:53 AM)
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per top-level:
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0.1 MB Assets
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9.1 MB Content
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101.6 MB hsh
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767.6 MB Resource
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0.1 MB Stats
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Done. Runnable game deployed to c:\VWE\MW4
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