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firestorm/Gameleap/code/mw4/Code/MW4/MWMode_Tool.cpp
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1.6 KiB
C++

//==========================================================================//
// File: mode.cpp //
// Project: MUNGA Brick: Controls Manager //
// Contents: Interface specification for Controls/Gauges //
//---------------------------------------------------------------------------//
// Date Who Modification //
// -------- --- ---------------------------------------------------------- //
// 09/09/98 JSE Inital base class based off of Shadowrun/Adept //
//---------------------------------------------------------------------------//
// Copyright (C) 1998, Fasa Interactive //
// All Rights reserved worldwide //
// This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL //
//===========================================================================//
#include "MW4Headers.hpp"
#include "MWMode.hpp"
//############################################################################
//############################ ModeManager #############################
//############################################################################
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
ModeMask
MWModeManager::ModeStringLookup(const char *name)
{
if (!stricmp(name, "StandardMode"))
{
return StandardMode;
}
else
{
return ModeManager::ModeStringLookup(name);
}
}