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firestorm/Gameleap/code/mw4/Tools/PixelWhipPro/ScaleOpt.h
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60 lines
1.5 KiB
C++

#if !defined(AFX_SCALEOPT_H__2809D6BA_2198_428A_BA11_EC83F6C0BBFA__INCLUDED_)
#define AFX_SCALEOPT_H__2809D6BA_2198_428A_BA11_EC83F6C0BBFA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScaleOpt.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScaleOpt dialog
class CScaleOpt : public CDialog
{
// Construction
public:
CScaleOpt(CWnd* pParent = NULL); // standard constructor
bool ScaleAll;
bool Brightness;
float LastFact;
// Dialog Data
//{{AFX_DATA(CScaleOpt)
enum { IDD = IDD_SCALEOPTIONS };
CButton m_RBut;
CButton m_ScopeBut;
CSpinButtonCtrl m_ScaleSpin;
BOOL m_Recurse;
float m_SFact;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScaleOpt)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScaleOpt)
afx_msg void OnDeltaposScalespin(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnChangeSfact();
virtual BOOL OnInitDialog();
afx_msg void OnScope();
afx_msg void OnSeleffect();
afx_msg void OnAlleff();
afx_msg void OnKillfocusSfact();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCALEOPT_H__2809D6BA_2198_428A_BA11_EC83F6C0BBFA__INCLUDED_)