Tooling built to recover editable source for six 'Mech chassis that exist
in the parallel FS_Build_V4H build but not in this repo. Reverse-engineers
every compiled record type in the .mw4 package format back to the .data /
.instance / .subsystems / .damage / .contents / .torso / .engine /
.armature sources the content pipeline consumes.
Nothing here is wired into the game build. It is a standalone analysis
harness run from Linux.
Package format
--------------
"#VBD" container. Directory records are [len][name][FILETIME][origSize]
[storedSize][offset], payload base at dword 0x0C. A record is stored raw
when storedSize == origSize, otherwise LZW (9->12-bit LSB-first codes,
256=clear, 257=EOF, dict from 258), per Database.cpp:451.
GameModel records are flat /Zp4 structs following the C++ inheritance
chain Entity(0) -> Mover(28) -> MWObject(80) -> Vehicle(664) -> Mech(756),
1636 bytes total. CreateMessage records follow Replicator -> Entity ->
Mover -> MWMover -> MWObject -> Vehicle -> Mech from start=16 (the
undeclared Connection__Message header), ending at 341 and padded to 344.
tools/decompile/
----------------
datamap.py header-driven layout engine; CHAIN + ANCHORS
{Vehicle:664, Mech:756} assert the struct offsets
mw4msg.py CreateMessage reader/walker
data.py .data constants.py define/table symbol resolution
damage.py .damage contents.py .contents
smallmodel.py .torso + .engine instance.py .instance
armature.py / armature_parts.py .armature + armaturedata/armaturevideo
assembly.py joint hierarchy renderer
make_generic_doll.py builds generic MFD/Radar damage dolls
verify_*.py per-type round-trip verifiers
Verified round-trip across all 64 shared chassis:
.armature 2938/2976 pages .subsystems 7579/7585 keys
.data map 6071/6071 values .data trip 8291/8306 keys
.damage 6605/6605 keys .contents 7480/7480 keys
.torso+.engine 1280/1280 keys .instance 896/896 keys, 64/64 pages
armature_parts 1202/1202 .data, 1149/1202 .video
Layout-discovery lessons (documented in DECOMPILING.md)
-------------------------------------------------------
- Never let a field map be discovered by the values that verify it. A
value-matching pass reported 4288/4288 while mis-assigning 34 keys. The
map was rebuilt from header declaration order, anchored on uniquely
resolved fields.
- Read the factory, not the data. 12 .data fields and 5 Torso fields are
declared plain Stuff::Scalar but multiplied by Radians_Per_Degree in
Mech_Tool.cpp:889 / Torso_Tool.cpp.
- Strip typedefs before walking a header. A stray `typedef int AttributeID;`
masked a missing ClassID - two 4-byte errors cancelling out, caught only
by the ANCHORS assertion.
- A verifier that silently narrows its own input reports success. Braced
blocks must be hidden before splitting pages, replacing both CR and LF,
because a `Shadow={...}` block contains a line reading `[shadow]` and
splitlines() also splits on bare CR.
- NSWIZZLE is undefined, so the #else branch is live and orders members
differently. bool is 1 byte; char x[MaxStringLength] is 256.
- V4H carries stale Mech IDs (their Atlas is 5, ours 6), so 64 of 65 shared
chassis are off by one; --retarget-ids emits $(M_<Chassis>)/$(IDS_<Chassis>).
reports/ holds generated diffs. The two ~5 MB manifest-*.tsv intermediates
are gitignored; regenerate everything with run-comparison.sh.
Co-authored-by: Claude Opus 5 (Anthropic) <noreply@anthropic.com>
Co-authored-by: GitHub Copilot <copilot@github.com>
238 lines
9.0 KiB
Python
238 lines
9.0 KiB
Python
#!/usr/bin/env python3
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"""
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damage.py - decompiler for a mech `<chassis>.damage` file.
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The record is a bare concatenation of variable-length objects with no index and
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no length prefixes: parsing means walking forward, reading a classID, and using
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it to decide what follows. Written by `MWObject::CreateDamageStream`
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(MWObject_Tool.cpp:1149), which iterates the source pages in order and dispatches
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on whether a page carries a `DamageZone` entry.
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Armour page -- DamageObject::ConstructDamageObjectStream (DamageObject.cpp:157):
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classID, baseArmorValue, currentArmorValue, scaleSplashDamage,
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damageObjectName (MString), internalDamageZoneID, armorZone, damageLevel,
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armorType, maxArmorValue, attachedToZone
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Internal page -- InternalDamageObject::ConstructInternalDamageObjectStream
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(DamageObject.cpp:931) plus the MW4 subclass (MWDamageObject.cpp:88):
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classID, baseInternalDamage, currentInternalDamage,
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parentEntityName (MString), damageMode, damageZone, damagePropagationZone,
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internalType, attachedTo, damageEffects[], missileSlots, projectileSlots,
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beamSlots, omniSlots
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MString is an int length NOT counting the terminator, the characters, then a NUL
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-- the same encoding as the {FootSteps} stream.
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Two traps:
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* The armour page stores its own name, but the internal page does NOT. Internal
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page names are reconstructed as `<Zone>Internal`, which every one of the 89
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mech .damage files follows, using the damageZone that IS stored.
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* ArmorZone and InternalZone are DIFFERENT enums. ArmorZone has
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CenterRearTorso at 7 and Head at 8; InternalZone has Head at 7 and no rear
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torso entry. Conflating them silently mislabels head and torso zones.
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python3 damage.py <chassis-record-dir> [-o out.damage]
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python3 damage.py --verify
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"""
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import argparse, collections, os, re, struct, subprocess, sys
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sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
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import subsystems
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MANIFEST = "/home/rich/Repositories/FS_Ours_extracted/_manifest.tsv"
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ARMOR_CLASS = 468 # Adept::DamageObject
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INTERNAL_CLASS = 1162 # MechWarrior4::MWInternalDamageObject
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# DamageObject.hpp:363 -- note CenterRearTorso, absent from the internal enum.
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ARMOR_ZONE = {
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-1: "NullZone", 0: "LeftLeg", 1: "RightLeg", 2: "LeftArm", 3: "RightArm",
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4: "RightTorso", 5: "LeftTorso", 6: "CenterTorso", 7: "CenterRearTorso",
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8: "Head", 9: "Special1", 10: "Special2", 11: "DefaultZone",
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}
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# DamageObject.hpp:204
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INTERNAL_ZONE = {
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-1: "NullZone", 0: "LeftLeg", 1: "RightLeg", 2: "LeftArm", 3: "RightArm",
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4: "RightTorso", 5: "LeftTorso", 6: "CenterTorso", 7: "Head",
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8: "Special1", 9: "Special2", 10: "VehicleHull", 11: "VehicleWeapon",
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12: "VehicleSpecial", 13: "DefaultZone",
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}
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# DamageObject.hpp:185
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DAMAGE_MODE = {
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0: "GeneralDamageMode", 1: "GimpLeftDamageMode", 2: "GimpRightDamageMode",
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3: "DestructionDamageMode", 4: "DetachableDamageMode", 5: "EngineDamageMode",
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6: "NextDamageMode", 7: "HeadShotDamageMode", 8: "GyroHitDamageMode",
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9: "TorsoLeftDamageMode", 10: "TorsoRightDamageMode",
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11: "ArmLeftDamageMode", 12: "ArmRightDamageMode",
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}
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class Reader:
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def __init__(self, blob):
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self.b, self.o = blob, 0
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def i32(self):
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v = struct.unpack_from("<i", self.b, self.o)[0]
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self.o += 4
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return v
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def u32(self):
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v = struct.unpack_from("<I", self.b, self.o)[0]
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self.o += 4
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return v
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def f32(self):
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v = struct.unpack_from("<f", self.b, self.o)[0]
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self.o += 4
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return v
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def mstring(self):
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n = self.u32()
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s = self.b[self.o:self.o + n].decode("latin-1")
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self.o += n + 1 # length excludes the terminator
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return s
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def done(self):
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return self.o >= len(self.b)
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def parse(blob):
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"""-> [(kind, {field: value})] in stream order."""
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r = Reader(blob)
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out = []
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while not r.done():
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class_id = r.i32()
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if class_id == ARMOR_CLASS:
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rec = {
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"baseArmorValue": r.f32(),
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"currentArmorValue": r.f32(),
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"scaleSplashDamage": r.f32(),
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"name": r.mstring(),
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"internalDamageZone": r.i32(),
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"armorZone": r.i32(),
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"damageLevel": r.i32(),
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"armorType": r.i32(),
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"maxArmorValue": r.f32(),
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"attachedToZone": r.i32(),
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}
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out.append(("armor", rec))
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elif class_id == INTERNAL_CLASS:
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rec = {
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"baseInternalDamage": r.f32(),
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"currentInternalDamage": r.f32(),
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"parentEntityName": r.mstring(),
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"damageMode": r.i32(),
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"damageZone": r.i32(),
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"damagePropagationZone": r.i32(),
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"internalType": r.i32(),
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"attachedTo": r.i32(),
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}
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count = r.i32()
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rec["effects"] = [(r.u32(), r.f32()) for _ in range(count)]
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rec["missileSlots"] = r.i32()
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rec["projectileSlots"] = r.i32()
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rec["beamSlots"] = r.i32()
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rec["omniSlots"] = r.i32()
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out.append(("internal", rec))
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else:
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raise ValueError(f"unknown classID {class_id} at offset {r.o - 4}")
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return out
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def fmt(x):
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"""Match the authored style: 1.0, 80.0, 0.14, .99"""
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if x == int(x):
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return f"{x:.1f}"
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return f"{x:g}"
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def decompile(mech_dir, manifest=None):
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"""-> [(pageName, [(key, value)])] in stream order."""
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manifest = manifest if manifest is not None else subsystems.load_manifest(MANIFEST)
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blob = record(mech_dir)
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pages = []
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for kind, r in parse(blob):
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if kind == "armor":
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kv = [
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("BaseArmorValue", fmt(r["baseArmorValue"])),
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("MaxArmorValue", fmt(r["maxArmorValue"])),
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("ScaleSplashDamage", f"{r['scaleSplashDamage']:g}"),
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("InternalDamageZone", INTERNAL_ZONE.get(r["internalDamageZone"])),
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("ArmorZone", ARMOR_ZONE.get(r["armorZone"])),
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]
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if r["attachedToZone"] != -1:
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kv.append(("SpecialAttachedToZone", ARMOR_ZONE.get(r["attachedToZone"])))
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pages.append((r["name"], kv))
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else:
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zone = INTERNAL_ZONE.get(r["damageZone"], "Null")
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kv = [
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("DamageZone", zone),
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("BaseInternalDamage", fmt(r["baseInternalDamage"])),
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]
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for rid, pct in r["effects"]:
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path = manifest.get(rid >> 16, f"<unresolved:{rid}>")
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kv.append(("DamageEffect", f"{path},{pct:g}"))
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# no source writes GeneralDamageMode explicitly, so 0 means "omitted"
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if r["damageMode"]:
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kv.append(("DamageMode", DAMAGE_MODE.get(r["damageMode"])))
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kv.append(("ParentEntityName", r["parentEntityName"]))
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if r["damagePropagationZone"] != -1:
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kv.append(("DamagePropagationZone",
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INTERNAL_ZONE.get(r["damagePropagationZone"])))
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if r["attachedTo"] != -1:
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kv.append(("SpecialAttachedToZone", ARMOR_ZONE.get(r["attachedTo"])))
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for key, field in (("MissileSlots", "missileSlots"),
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("ProjectileSlots", "projectileSlots"),
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("BeamSlots", "beamSlots"),
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("OmniSlots", "omniSlots")):
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if r[field]:
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kv.append((key, str(r[field])))
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pages.append((zone + "Internal", kv))
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return pages
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def record(mech_dir):
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ch = os.path.basename(mech_dir.rstrip("/")).lower()
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for fn in os.listdir(mech_dir):
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if fn.lower().endswith(".damage"):
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return open(os.path.join(mech_dir, fn), "rb").read()
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raise SystemExit(f"no .damage record in {mech_dir}")
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def emit(pages):
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lines = []
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for name, kv in pages:
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lines.append(f"[{name}]")
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lines.extend(f"{k}={v}" for k, v in kv)
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lines.append("")
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return "\r\n".join(lines)
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def main():
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ap = argparse.ArgumentParser()
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ap.add_argument("mech_dir", nargs="?")
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ap.add_argument("-o", "--output")
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ap.add_argument("-m", "--manifest", default=MANIFEST)
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ap.add_argument("--verify", action="store_true")
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args = ap.parse_args()
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if args.verify:
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here = os.path.dirname(os.path.abspath(__file__))
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raise SystemExit(subprocess.call([sys.executable,
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os.path.join(here, "verify_damage.py")]))
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if not args.mech_dir:
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ap.error("mech_dir required")
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text = emit(decompile(args.mech_dir, subsystems.load_manifest(args.manifest)))
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if args.output:
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with open(args.output, "wb") as fh:
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fh.write(text.encode("latin-1"))
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print(f"wrote {args.output}")
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else:
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sys.stdout.write(text)
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if __name__ == "__main__":
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main()
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