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firestorm/Gameleap/code/mw4/Tools/ERF Deluxe/WaterDlg1.h
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47 lines
1.2 KiB
C++

#if !defined(AFX_WATERDLG1_H__C4E3F9FE_2424_4CCD_A1A2_D1206FF315DF__INCLUDED_)
#define AFX_WATERDLG1_H__C4E3F9FE_2424_4CCD_A1A2_D1206FF315DF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaterDlg1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWaterDlg1 dialog
class CWaterDlg1 : public CDialog
{
// Construction
public:
CWaterDlg1(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CWaterDlg1)
enum { IDD = IDD_WATERDLG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWaterDlg1)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CWaterDlg1)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WATERDLG1_H__C4E3F9FE_2424_4CCD_A1A2_D1206FF315DF__INCLUDED_)