Files
firestorm/Gameleap/mw4/Content/Buildings/RubblePile03/rubblepile03.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

23 lines
540 B
Plaintext

!Include=Content\ProjectSpecific.include
[gamedata]
class=mechwarrior4::cultural
NameIndex=$(IDS_RubblePile03)
Collider=false
CanBeShot=true
CanBeWalkedOn=false
WalkThruFlag=AnythingCanWalkThru
//destroyedeffectresource=Effects\rock_destructions\rubble_die\rubble_die.data
RammingDestroyedEffectResource=Effects\rock_destructions\rubble_die\rubble_die.data
vertexlighting=yes
facelighting=yes
lookuplighting=no
lightmaplighting=no
SolidOBB=rubblepile03_STATIONARY.obb
[renderers]
VideoRenderer=rubblepile03.video