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firestorm/Gameleap/mw4/Content/Defines/damage_defines.txt
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!COLLISION_DAMAGE_TYPE=0
!EXPLOSION_DAMAGE_TYPE=1
!FIRE_DAMAGE_TYPE=2
!ENERGY_DAMAGE_TYPE=3
!LASER_DAMAGE_TYPE=4
!PROJECTILE_DAMAGE_TYPE=5
//When you update this file you MUST update the enum structure in DamageObject!!!!