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firestorm/Gameleap/mw4/Content/Effects/ICBM/ICBM_trail.audio
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[SoundEffect]
Type=AudioFXComponent
//Sample=Content\Audio\sfx_ICBM_trail.wav
MinRange=990.0
NearClip=0.0
MaxRange=1000.0
FarClip=1001.0
ChannelType=General
Loop=True
MinRestartDelay=0.5
MaxReplaceDelay=0.8
MinBearingDelta=30
FrameRate=8.0
//No status variable means that video controls the effect lifetime
SimulationShouldExecute=1
StartsRunning=true
Volume=1.0
DoesReceiveCommands=yes
Priority=1