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firestorm/Gameleap/mw4/Content/Missions/Hideaway/Hideawaynight.lights
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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729 B
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[lookuplight]
LightType=LookUp
Intensity=1.000000
Color=0.168627 0.176471 0.266667
Position=0.000000 0.000000 0.000000
Direction=-0.612372 -0.707107 0.353553
MapOrigin=1920.000000 0.000000 1920.000000
MapSize=2 2
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.650000
MapName=content\missions\hideaway\hideaway_lookup_light_active.raw
[ambient_light0000]
LightType=Ambient
Intensity=1.000000
Color=0.086275 0.086275 0.113725
Position=0.000000 0.000000 0.000000
Direction=0.061628 -0.707107 -0.704416
//0.577350 -0.577350 -0.577350
[infinite_light0001]
LightType=Infinite
Intensity=0.500000
Color=0.172549 0.219608 0.074510
Position=0.000000 0.000000 0.000000
Direction=0.000000 1.000000 0.000000