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firestorm/Gameleap/mw4/Content/Missions/Reduex/Reduex.lights
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

27 lines
702 B
Plaintext

[lookuplight]
LightType=LookUp
Intensity=2.000000
Color=1.000000 0.950000 0.930000
Position=0.000000 0.000000 0.000000
Direction=-0.683013 -0.258819 0.683013
MapOrigin=1920.000000 0.000000 1920.000000
MapSize=3 3
ZoneSize=1280.000000 1280.000000
ShadowIntensity=0.500000
MapName=content\missions\reduex\reduex_lightmap.raw
[ambient_light0000]
LightType=Ambient
Intensity=1.000000
Color=0.564706 0.439216 0.376471
Position=1900.000000 950.000000 -1900.000000
Direction=-0.683013 -0.258819 0.683013
[infinite_light0001]
LightType=Infinite
Intensity=1.000000
Color=0.564706 0.439216 0.376471
Position=1900.000000 950.000000 -1900.000000
Direction=-0.683013 -0.258819 0.683013