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firestorm/Gameleap/code/mw4/Tools/ERF Deluxe/SlideDlg.h
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53 lines
1.3 KiB
C++

#if !defined(AFX_SLIDEDLG_H__F3344A8A_FB36_4FC8_BBE4_BD22AAA826F3__INCLUDED_)
#define AFX_SLIDEDLG_H__F3344A8A_FB36_4FC8_BBE4_BD22AAA826F3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SlideDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSlideDlg dialog
class CSlideDlg : public CDialog
{
// Construction
public:
CSlideDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSlideDlg)
enum { IDD = IDD_SLIDEDLG };
CSliderCtrl m_Slide3;
CSliderCtrl m_Slide2;
CSliderCtrl m_Slide1;
int m_Num2;
int m_Num1;
int m_Num3;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSlideDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSlideDlg)
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SLIDEDLG_H__F3344A8A_FB36_4FC8_BBE4_BD22AAA826F3__INCLUDED_)