Files
firestorm/Gameleap/code/mw4/Tools/ERF Deluxe/resource.h
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

222 lines
9.7 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by MFC Gos.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_MFCGOSTYPE 129
#define IDR_RENDERMENU 130
#define IDD_TEXTPATH 132
#define IDI_ICON3D 133
#define IDD_EDITMLRSTATE 134
#define IDD_ALPHAMODE 135
#define IDD_FILTERMODE 136
#define IDD_WIREFRAME 137
#define IDD_LIGHTING 138
#define IDD_LIGHTLISTDLG 138
#define IDD_MISC 139
#define IDD_AMBIENTLIGHTPROPS 139
#define IDD_FOG 140
#define IDD_POINTLIGHTPROPS 140
#define IDD_PRIORITY 141
#define IDD_INFINITELIGHT 141
#define IDD_TEXTURE 142
#define IDD_SPOTLIGHT 142
#define IDD_STATE 143
#define IDD_BMPMAPDLG 143
#define IDD_LODRANGE 144
#define IDD_WATERDLG 147
#define IDD_SLIDEDLG 148
#define IDC_INTENSITY 1000
#define IDC_TERRAINREP 1000
#define IDC_START 1000
#define IDC_NUM1 1000
#define IDC_NUM2 1001
#define IDC_FADEIN 1001
#define IDC_NUM3 1002
#define IDC_ALPHA10 1004
#define IDC_ALPHA11 1005
#define IDC_ALPHAA1 1006
#define IDC_DETAILREP 1006
#define IDC_ALPHA1A 1007
#define IDC_WATERREP 1007
#define IDC_ALPHAAIA 1008
#define IDC_FILTER_NONE 1009
#define IDC_BUMPREP 1009
#define IDC_FILTER_BILINEAR 1010
#define IDC_EVNREP 1010
#define IDC_FILTER_TRILINEAR 1011
#define IDC_NORMREP 1011
#define IDC_WF_OFF 1012
#define IDC_WF_ONLY 1013
#define IDC_WF_ADD 1014
#define IDC_ZB_COMPARE 1015
#define IDC_ZB_WRITE 1016
#define IDC_BACKFACE 1017
#define IDC_FOG 1018
#define IDC_DITHERING 1019
#define IDC_P_CORRECTION 1020
#define IDC_TEXTURE 1021
#define IDC_FOGSTART 1022
#define IDC_FOGEND 1023
#define IDC_TEXTUREDSP 1027
#define IDC_FOGBOX 1028
#define IDC_MISCBOX 1029
#define IDC_ALPHABOX 1030
#define IDC_FILTERINGBOX 1031
#define IDC_WIREFRAMEBOX 1032
#define IDC_PER_ZBUFFER_COM 1033
#define IDC_PER_FILTER 1034
#define IDC_DELTA_ZBUFFER_COM 1035
#define IDC_DELTA_FILTER 1036
#define IDC_PER_TEXTURE 1037
#define IDC_DELTA_TEXTURE 1038
#define IDC_PER_WIREFRAME 1039
#define IDC_DELTA_WIREFRAME 1040
#define IDC_PER_ALPHA 1041
#define IDC_DELTA_ALPHA 1042
#define IDC_PRIORITYSLIDE 1043
#define IDC_PRIORITYNUM 1044
#define IDC_LIGHTBOX 1045
#define IDC_PER_FOG 1046
#define IDC_DELTA_FOG 1047
#define IDC_PER_BACKFACE 1048
#define IDC_DELTA_BACKFACE 1049
#define IDC_PER_DITHER 1050
#define IDC_DELTA_DITHER 1051
#define IDC_PER_PCORRECT 1054
#define IDC_DELTA_PCORRECT 1055
#define IDC_LIGHT_OFF 1056
#define IDC_LIGHT_CLASSIC 1057
#define IDC_SAVEBUT 1058
#define IDC_FOG_DISABLE 1059
#define IDC_FOG_OFOG 1060
#define IDC_FOG_OFOGCOLOR 1061
#define IDC_FOGLIST 1062
#define IDC_LIGHT_LIGHTMAP 1063
#define IDC_LIGHT_LMCLASS 1064
#define IDC_PER_LIGHT 1065
#define IDC_DELTA_LIGHT 1066
#define IDC_PER_PRIORITY 1067
#define IDC_PER_TCORRECT 1067
#define IDC_DELTA_PRIORITY 1068
#define IDC_PER_ZBUFFER_WRI 1069
#define IDC_DELTA_ZBUFFER_WRI 1070
#define IDC_DELTA_FOGSTART 1071
#define IDC_DELTA_FOGEND 1072
#define IDC_PRILEVEL 1073
#define IDC_ALPHALIST 1074
#define IDC_FILTERLIST 1075
#define IDC_WIREFRAMELIST 1076
#define IDC_LIGHTLIST 1077
#define IDC_ZBUFLIST 1078
#define IDC_TEXTURELIST 1079
#define IDC_BACKFACELIST 1080
#define IDC_DITHERLIST 1081
#define IDC_TCORRECTLIST 1082
#define IDC_STATELIST 1083
#define IDC_PER_PRI 1084
#define IDC_PER_ZBUF 1085
#define IDC_RED 1085
#define IDC_GREEN 1086
#define IDC_BLUE 1087
#define IDC_PER_SPECULAR 1088
#define IDC_ALPHA 1088
#define IDC_SPECULARLIST 1089
#define IDC_SPREADANGLE 1089
#define IDC_PER_COLORING 1090
#define IDC_DIRX 1090
#define IDC_COLORINGLIST 1091
#define IDC_DIRY 1091
#define IDC_LOCX 1092
#define IDC_DIRZ 1092
#define IDC_LOCY 1093
#define IDC_LOCZ 1094
#define IDC_POSX 1095
#define IDC_INNERRANGE 1095
#define IDC_POSY 1096
#define IDC_OUTERRANGE 1096
#define IDC_POSZ 1097
#define IDC_BROWSE 1097
#define IDC_INNERRANGE2 1098
#define IDC_OUTERRANGE2 1099
#define IDC_TERRAINBROWSE 1099
#define IDC_DETAILBRW 1100
#define IDC_WATERBRW 1101
#define IDC_BUMPBRW 1102
#define IDC_ENVBRW 1103
#define IDC_TERRAINTXT 1104
#define IDC_DETAILTXT 1105
#define IDC_WATERTXT 1106
#define IDC_BUMPTXT 1107
#define IDC_ENVTXT 1108
#define IDC_NORMTXT 1109
#define IDC_NRMBRW 1110
#define IDC_WSCROLLU 1111
#define IDC_WSCROLLV 1112
#define IDC_BSCROLLU 1113
#define IDC_END 1113
#define IDC_BSCROLLV 1114
#define IDC_FADEOUT 1114
#define IDC_NSCROLLU 1115
#define IDC_NSCROLLV 1116
#define IDC_SLIDER1 1118
#define IDC_SLIDER2 1119
#define IDC_SLIDER3 1120
#define IDC_ALIGN_STARTLOD 1125
#define IDC_ALIGN_X 1126
#define IDC_ALIGN_Y 1127
#define IDC_STATICALIGN 1128
#define IDC_STATICSTART 1129
#define IDC_STATICFADEIN 1130
#define IDC_STATICFADEOUT 1131
#define IDC_STATICEND 1132
#define ID_ALPHA_ONEZEROMODE 32771
#define ID_ALPHA_ONEONEMODE 32772
#define ID_ALPHA_ALPHAONEMODE 32773
#define ID_ALPHA_ONEALPHAMODE 32774
#define ID_ALPHA_ALPHAINVALPHAMODE 32775
#define ID_BACKFACE_ON 32777
#define ID_ZBUFFER_COMPARE 32779
#define ID_DITHERING_ON 32781
#define ID_FILTER_NONE 32783
#define ID_FILTER_BILINEAR 32784
#define ID_FILTER_TRILINEAR 32785
#define ID_FOG_ON 32787
#define ID_PERSPECTIVE_CORRECT 32789
#define ID_TEXTURE_ON 32791
#define ID_WIREFRAME_ON 32793
#define ID_ZBUFFER_WRITE 32795
#define ID_WIREFRAME_WIREFRAMETEXTURE 32798
#define ID_WIREFRAME_TEXTURE 32799
#define ID_OPTIONS_TEXTUREPATH 32800
#define ID_FILE_RELOAD 32801
#define ID_VIEW_3DVIEWWINDOW 32806
#define ID_VIEW_UPDATEONIDLE 32807
#define ID_EDIT_ADDLIGHT_POINTLIGHT 32808
#define ID_EDIT_ADDLIGHT_SPOTLIGHT 32809
#define ID_EDIT_ADDLIGHT_AMBIENTLIGHT 32810
#define ID_EDIT_ADDLIGHT_INFINITELIGHT 32811
#define ID_WINDOWS_LIGHTLIST 32814
#define ID_FILE_IMPORT 32815
#define ID_EDIT_ADDLIGHT_PROJECTLIGHT 32816
#define ID_VIEW_EXPANDALL 32817
#define ID_VIEW_COLLAPSEALL 32818
#define ID_VIEW_BUMPMAPTEST 32819
#define ID_ALPHA_KEYEDALPHAMODE 32820
#define ID_VIEW_WATERTEST 32824
#define ID_VIEW_WATERMETHOD2 32825
#define ID_VIEW_WATERMETHOD3 32826
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 149
#define _APS_NEXT_COMMAND_VALUE 32827
#define _APS_NEXT_CONTROL_VALUE 1133
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif