Files
firestorm/Gameleap/mw4/Content/Buildings/Landmine/Landmine.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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Plaintext

!Include=Content\ProjectSpecific.include
[GameData]
Class=MechWarrior4::Building
SolidOBB=landmine_SOLID.obb
NameIndex=$(IDS_Landmine)
Collider=false
OBBCollides=true
CanBeShot=true
CanBeWalkedOn=false
WalkThruFlag=AnythingCanWalkThru
DestroyedEffectResource=Effects\BuildingExplosions\Landmine\Landmine.data
//DeathEntityResource=Buildings\RadioTower_Destroyed\RadioTower_Destroyed.data
VertexLighting=yes
FaceLighting=yes
LookupLighting=no
LightMapLighting=no
SplashDamageAmount=20
SplashDamageRadius=40
SplashHeatAmount=2
[Renderers]
VideoRenderer=landmine.video