Files
firestorm/Gameleap/mw4/Content/Buildings/LaserTurret/LaserTurret.subsystems
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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[Sensor]
Model=Subsystems\SensorSubsystem.data
ExecutionState=ActiveState
InternalLocation=Generic
[TorsoSubsystem]
Model=LaserTurret.torso
ExecutionState=AlwaysExecuteState
InternalLocation=Generic
[BeamWeapon1]
Model=WeaponSubsystems\LaserWeaponSubsystem\ClanERLargeLaser.data
ExecutionState=NeverExecuteState
CriticalHitsTaken=1
Site=site_gun01
GroupIndex=2
InternalLocation=Generic
[BeamWeapon2]
Model=WeaponSubsystems\LaserWeaponSubsystem\ClanERLargeLaser.data
ExecutionState=NeverExecuteState
CriticalHitsTaken=1
Site=site_gun02
GroupIndex=2
InternalLocation=Generic