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firestorm/Gameleap/mw4/Content/Campaigns/Fact04_Win0_Desc.contents
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!Include=Content\ProjectSpecific.include
!concatenate=no
!preservecase=yes
[campaigninterfaceinfo]
Type=CampaignInterfaceInfoType
RollOverIndex=$(IDS_LC_CAMPAIGN_CAMPAIGNFact04_AssaultROLLOVER)
RightClickIndex=$(IDS_LC_CAMPAIGN_CAMPAIGNEaton03_BanditHideawayRIGHTCLICK)
MapTextureName=CM_Factory_MM_02.tga
DebriefIndex=$(IDS_LC_CAMPAIGN_CAMPAIGNEaton04_RevolutionROLLOVER)
DebriefAudioPath=Content\Audio\Briefings\sfx_nothing.wav
ClientNameStringIndex=$(IDS_CL_EMPLOYER_NONE)
MissionTypeStringIndex=$(IDS_CL_MISSION_TYPE_SOLARIS_MATCH)
LocationStringIndex=602
ThreatLevelStringIndex=$(IDS_CL_THREAT_LEVEL_VERY_HEAVY)
AlignmentStringIndex=$(IDS_CL_ALIGNMENT_NUETRAL)
ArenaIndex=1 //0=col 1=fact 2=jungle -- MUST BE HERE for this to be an arena mission!
WeightClass=Assault
SalvagePercentage=606
DropFeePerTenTons=25
TonnageLimit=608
AdditionalDeploymentAvailable=609
EntryFee=300000
FirstPrize=3000000
SolarisEndorsementWeight=4
HeatSinkPercentage=100
ExemptFromCycleExpenses=1 /* 1=true, 0=false (default: false) */
[incommingtrans]
Type=BriefingType
AudioPath=Content\Audio\Briefings\sfx_nothing.wav
[droppoint1]
Type=DropPoint
XLocation=220
YLocation=46
Width=48
Height=16
PointNameText=
RolloverText=Drop Point: Striker Lance will approach from this area.
RightClickText=Drop Point
PointNameIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCDROPPOINT1POINTNAME)
RolloverIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCDROPPOINT1ROLLOVER)
RightClickIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCDROPPOINT1RIGHTCLICK)
[infopoint1]
Type=infopoint
IconName=infopoint
XLocation=209
YLocation=122
Width=24
Height=24
PointNameText=
RolloverText=The situation in the city seems very volatile. Nav points will be assigned as the op progresses. Be prepared to roll with the punches, Black Knight.
RightClickText=General
PointNameIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCINFOPOINT1POINTNAME)
RolloverIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCINFOPOINT1ROLLOVER)
RightClickIndex=$(IDS_LC_CAMPAIGN_RUIN01DESCINFOPOINT1RIGHTCLICK)