Files
firestorm/Gameleap/mw4/Content/Campaigns/SandDunes_Wave_Desc.contents
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

13 lines
417 B
Plaintext

!Include=Content\ProjectSpecific.include
!concatenate=no
!preservecase=yes
[campaigninterfaceinfo]
Type=CampaignInterfaceInfoType
RolloverIndex=$(IDS_LC_CAMPAIGN_waveSandDunesROLLOVER)
RightClickIndex=$(IDS_LC_CAMPAIGN_waveSandDunesRIGHTCLICK)
MapTextureName=CM_Canton_MM_01.tga
DebriefIndex=$(IDS_LC_CAMPAIGN_CAMPAIGNEaton04_RevolutionROLLOVER)
DebriefAudioPath=Content\Audio\Briefings\op4_in1_Bad.wav