Files
firestorm/Gameleap/mw4/Content/Editor/Editor.contents
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

1716 lines
49 KiB
Plaintext

[Air_Control_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Air_Control_Tower\Air_Control_Tower.damage
Armature=Content\Buildings\Air_Control_Tower\Air_Control_Tower.contents
[Air_Control_Tower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Air_Control_Tower_Destroyed\Air_Control_Tower_Destroyed.damage
[Alarm_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Alarm_Tower\Alarm_Tower.damage
[Alarm_Tower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Alarm_Tower_Destroyed\Alarm_Tower_Destroyed.damage
[Barracks]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Barracks\barracks.damage
[Bike]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bike\Bike.damage
[NonCom]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\NonCom\NonCom.damage
[Fuel_Tanks]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Fuel_Tanks\Fuel_Tanks.damage
[Fuel_Tanks_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Fuel_Tanks_Destroyed\Fuel_Tanks_Destroyed.damage
[Marsh_Helo_Station]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Helo_Station\Marsh_Helo_Station.damage
[Marsh_Helo_Station_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Helo_Station_Destroyed\Marsh_Helo_Station_Destroyed.damage
[Marsh_Hover_Station]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Hover_Station\Marsh_Hover_Station.damage
[Marsh_Hover_Station_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Hover_Station_Destroyed\Marsh_Hover_Station_Destroyed.damage
[Marsh_LRM_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.damage
Armature=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.contents
Subsystems=Content\Buildings\Marsh_LRM_Turret\Marsh_LRM_Turret.subsystems
[Marsh_LRM_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_LRM_Turret_Destroyed\Marsh_LRM_Turret_Destroyed.damage
[Gen_125m_Wall_Section]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_125m_Wall_Section\Gen_125m_Wall_Section.damage
[Gen_16m_Box]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_16m_Box\Gen_16m_Box.damage
[Gen_16x16x8m_Bldg]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_16x16x8m_Bldg\Gen_16x16x8m_Bldg.damage
[Gen_16x8m_Rect]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_16x8m_Rect\Gen_16x8m_Rect.damage
[Gen_32m_Box]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_32m_Box\Gen_32m_Box.damage
[Gen_4m_Box]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4m_Box\Gen_4m_Box.damage
[Gen_4x2m_Rect]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4x2m_Rect\Gen_4x2m_Rect.damage
[Gen_4x4x16m_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4x4x16m_Tower\Gen_4x4x16m_Tower.damage
[Gen_4x4x22m_Pillar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4x4x22m_Pillar\Gen_4x4x22m_Pillar.damage
[Gen_4x4x2m_Pile]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4x4x2m_Pile\Gen_4x4x2m_Pile.damage
[Gen_4x4x8m_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_4x4x8m_Tower\Gen_4x4x8m_Tower.damage
[Gen_64m_Box]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_64m_Box\Gen_64m_Box.damage
[Gen_8m_Box]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_8m_Box\Gen_8m_Box.damage
[Gen_8x4m_Rect]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_8x4m_Rect\Gen_8x4m_Rect.damage
[Gen_8x8x4m_Bldg]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_8x8x4m_Bldg\Gen_8x8x4m_Bldg.damage
//New Gen objects!!
[Gen_Bivouac]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Bivouac\Gen_Bivouac.damage
[Gen_Calliope]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Calliope\Gen_Calliope.damage
[Gen_Factory1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory1\Gen_Factory1.damage
[Gen_Factory2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory2\Gen_Factory2.damage
[Gen_Factory3]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory3\Gen_Factory3.damage
[Gen_Factory4]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory4\Gen_Factory4.damage
[Gen_Factory5]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory5\Gen_Factory5.damage
[Gen_Factory6]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory6\Gen_Factory6.damage
[Gen_Fueltank]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Fueltank\Gen_Fueltank.damage
[Gen_Generator]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Generator\Gen_Generator.damage
[Gen_MediumAdmin]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_MediumAdmin\Gen_MediumAdmin.damage
[Gen_StorageShed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_StorageShed\Gen_StorageShed.damage
[Gen_StorageShed2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_StorageShed2\Gen_StorageShed2.damage
[Gen_TwinMechBay]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_TwinMechBay\Gen_TwinMechBay.damage
[Gen_VehicleHanger]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_VehicleHanger\Gen_VehicleHanger.damage
[swamp_tree_cypressstump]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\swamp_tree_cypressstump\swamp_tree_cypressstumps.damage
[o3p1a_deadtree_01]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_deadtree_01\o3p1a_deadtree_01.damage
[o3p1a_deadtree_02]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_deadtree_01\o3p1a_deadtree_02.damage
[o3p1a_deadtree_03]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_deadtree_03\o3p1a_deadtree_03.damage
[o3p1a_deadtree_04]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_deadtree_04\o3p1a_deadtree_04.damage
[o3p1a_rock_01]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_rock_02]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_rock_03]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_rock_04]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_rock_05]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_rock_06]
ExecutionState=NeverExecuteState
CollideeType=Zone
[o3p1a_tree_01]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_tree_01\o3p1a_tree_01.damage
[o3p1a_tree_02]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_tree_01\o3p1a_tree_02.damage
[o3p1a_tree_03]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_tree_03\o3p1a_tree_03.damage
[o3p1a_tree_04]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\o3p1a_tree_04\o3p1a_tree_04.damage
[Repair_Platform]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Repair_Platform\Repair_Platform.damage
Armature=Content\Buildings\Repair_Platform\Repair_Platform.contents
[Repair_Platform_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Repair_Platform_Destroyed\Repair_Platform_Destroyed.damage
[Shilone_Hangar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Shilone_Hangar\Shilone_Hangar.damage
[Shilone_Hangar_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Shilone_Hangar_Destroyed\Shilone_Hangar_Destroyed.damage
[Trash]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trash\Trash.damage
[Vehicle_Trailer]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Trailer\Vehicle_Trailer.damage
[Bulldog]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Bulldog\Bulldog.damage
Armature=Content\Vehicles\Bulldog\Bulldog.contents
Subsystems=Content\Vehicles\Bulldog\Bulldog.subsystems
[Bulldog_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bulldog_Destroyed\Bulldog_Destroyed.damage
[Condor]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Condor\Condor.damage
Armature=Content\Vehicles\Condor\Condor.contents
Subsystems=Content\Vehicles\Condor\Condor.subsystems
[Condor_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Condor_Destroyed\Condor_Destroyed.damage
[DropShip]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\DropShip\DropShip.damage
Armature=Content\Vehicles\DropShip\DropShip.contents
Subsystems=Content\Vehicles\DropShip\DropShip.subsystems
[Flatbed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Flatbed\Flatbed.damage
Armature=Content\Vehicles\Flatbed\Flatbed.contents
[Flatbed_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Flatbed_Destroyed\Flatbed_Destroyed.damage
[Fueltruck]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Fueltruck\Fueltruck.damage
Armature=Content\Vehicles\Fueltruck\Fueltruck.contents
[Fueltruck_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Fueltruck_Destroyed\Fueltruck_Destroyed.damage
[Harasser]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Harasser\Harasser.damage
Armature=Content\Vehicles\Harasser\Harasser.contents
Subsystems=Content\Vehicles\Harasser\Harasser.subsystems
[Harasser_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Harasser_Destroyed\Harasser_Destroyed.damage
[Humvee]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Humvee\Humvee.damage
Armature=Content\Vehicles\Humvee\Humvee.contents
Subsystems=Content\Vehicles\Humvee\Humvee.subsystems
[Humvee_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Humvee_Destroyed\Humvee_Destroyed.damage
[Loader]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Loader\Loader.damage
Armature=Content\Vehicles\Loader\Loader.contents
[Loader_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Loader_Destroyed\Loader_Destroyed.damage
[LRM_Carrier]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\LRM_Carrier\LRM_Carrier.damage
Armature=Content\Vehicles\LRM_Carrier\LRM_Carrier.contents
Subsystems=Content\Vehicles\LRM_Carrier\LRM_Carrier.subsystems
[LRM_Carrier_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\LRM_Carrier_Destroyed\LRM_Carrier_Destroyed.damage
[Magi_Tank]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Magi_Tank\Magi_Tank.damage
Armature=Content\Vehicles\Magi_Tank\Magi_Tank.contents
Subsystems=Content\Vehicles\Magi_Tank\Magi_Tank.subsystems
[Magi_Tank_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Magi_Tank_Destroyed\Magi_Tank_Destroyed.damage
[Vedette]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Vedette\Vedette.damage
Armature=Content\Vehicles\Vedette\Vedette.contents
Subsystems=Content\Vehicles\Vedette\Vedette.subsystems
[Vedette_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vedette_Destroyed\Vedette_Destroyed.damage
[NightShade]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Nightshade\Nightshade.damage
Armature=Content\Vehicles\Nightshade\Nightshade.contents
Subsystems=Content\Vehicles\Nightshade\Nightshade.subsystems
[NightShade_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\NightShade_Destroyed\NightShade_Destroyed.damage
[Peregrine]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Peregrine\Peregrine.damage
Armature=Content\Vehicles\Peregrine\Peregrine.contents
Subsystems=Content\Vehicles\Peregrine\Peregrine.subsystems
[Peregrine_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Peregrine_Destroyed\Peregrine_Destroyed.damage
[Shilone]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Shilone\Shilone.damage
Armature=Content\Vehicles\Shilone\Shilone.contents
Subsystems=Content\Vehicles\Shilone\Shilone.subsystems
[Shilone_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Shilone_Destroyed\Shilone_Destroyed.damage
[SRM_Carrier]
Model=SRM_Carrier.data
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\SRM_Carrier\SRM_Carrier.damage
Armature=Content\Vehicles\SRM_Carrier\SRM_Carrier.contents
Subsystems=Content\Vehicles\SRM_Carrier\SRM_Carrier.subsystems
[SRM_Carrier_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\SRM_Carrier_Destroyed\SRM_Carrier_Destroyed.damage
[Swiftwind]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Swiftwind\Swiftwind.damage
Armature=Content\Vehicles\Swiftwind\Swiftwind.contents
Subsystems=Content\Vehicles\Swiftwind\Swiftwind.subsystems
[Swiftwind_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Swiftwind_Destroyed\Swiftwind_Destroyed.damage
[Hellspawn]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Hellspawn\Hellspawn.contents
Subsystems=Content\Mechs\Hellspawn\Hellspawn.subsystems
DamageObjects=Mechs\Hellspawn\Hellspawn.damage
[Hellspawn_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Hellspawn_Destroyed\Hellspawn_Destroyed.damage
[MadCat2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=content\mechs\MadCat2\MadCat2.damage
Armature=content\mechs\MadCat2\MadCat2.contents
Subsystems=content\mechs\MadCat2\MadCat2.subsystems
[NovaCat]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Novacat\Novacat.contents
Subsystems=Content\Mechs\Novacat\Novacat.subsystems
DamageObjects=Content\Mechs\Novacat\Novacat.damage
[Novacat_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Novacat_Destroyed\Novacat_Destroyed.damage
[Thor]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Thor\thor.contents
Subsystems=Content\Mechs\Thor\thor.subsystems
DamageObjects=Mechs\Thor\thor.damage
[Thor_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Thor_Destroyed\Thor_Destroyed.damage
[Vulture]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Vulture\Vulture.contents
Subsystems=Content\Mechs\Vulture\Vulture.subsystems
DamageObjects=Content\Mechs\Vulture\vulture.damage
[Vulture_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vulture_Destroyed\Vulture_Destroyed.damage
[Loki]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Loki\Loki.contents
Subsystems=Content\Mechs\Loki\Loki.subsystems
DamageObjects=Content\Mechs\Loki\Loki.damage
[Loki_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Loki_Destroyed\Loki_Destroyed.damage
[Atlas]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Atlas\atlas.contents
Subsystems=Content\Mechs\Atlas\atlas.subsystems
DamageObjects=Mechs\Atlas\atlas.damage
[Atlas_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Atlas_Destroyed\Atlas_Destroyed.damage
[Shadowcat]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Shadowcat\shadowcat.contents
Subsystems=Content\Mechs\Shadowcat\shadowcat.subsystems
DamageObjects=Content\Mechs\Shadowcat\shadowcat.damage
[Shadowcat_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Shadowcat_Destroyed\Shadowcat_Destroyed.damage
[Madcat]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Madcat\Madcat.contents
Subsystems=Content\Mechs\Madcat\Madcat.subsystems
DamageObjects=Content\Mechs\Madcat\Madcat.damage
[Madcat_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Madcat_Destroyed\Madcat_Destroyed.damage
[GenericDropZone]
ExecutionState=NeverExecuteState
CollideeType=None
[TestWaypoint]
ExecutionState=NeverExecuteState
CollideeType=Zone
[CameraShip]
ExecutionState=NeverExecuteState
CollideeType=None
[LatticeNode]
Model=Content\Editor\Waypoints\LatticeNode\LatticeNode.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[Cougar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Mechs\Cougar\Cougar.damage
Armature=Content\Mechs\Cougar\Cougar.contents
Subsystems=Content\Mechs\Cougar\Cougar.subsystems
[Cougar_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Cougar_Destroyed\Cougar_Destroyed.damage
[MovementPath]
Model=Content\Editor\Waypoints\MovementPath\MovementPath.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[BoundaryNode]
Model=Content\Editor\Reserved\BoundaryNode\BoundaryNode.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[NavPoint]
Model=Content\Misc\NavPoint.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[DropZone]
Model=Content\Editor\Waypoints\DropZone\DropZone.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[DropZonePoint]
Model=Content\Editor\Reserved\DropZonePoint\DropZonePoint.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[ObjectiveMarker]
Model=Content\Editor\Waypoints\ObjectiveMarker\ObjectiveMarker.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[Objective]
ExecutionState=NeverExecuteState
CollideeType=Zone
Number=-1
Primary=true
Visible=false
State=2
failtext=0
succeedtext=0
neutraltext=0
descriptext=0
[PathNode]
Model=Content\Editor\Reserved\PathNode\PathNode.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[Daishi]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Mechs\Daishi\Daishi.damage
[Mauler]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Mechs\Mauler\Mauler.damage
[Bushwacker]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Mechs\Bushwacker\Bushwacker.damage
Armature=Content\Mechs\Bushwacker\Bushwacker.contents
Subsystems=Content\Mechs\Bushwacker\Bushwacker.subsystems
[Bushwacker_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bushwacker_Destroyed\Bushwacker_Destroyed.damage
[AmbientLight]
Model=Content\Editor\Waypoint\AmbientLight\AmbientLight.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[InfiniteLight]
Model=Content\Editor\Waypoint\InfiniteLight\InfiniteLight.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[PointLight]
Model=Content\Editor\Waypoint\PointLight\PointLight.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[SpotLight]
Model=Content\Editor\Waypoint\SpotLight\SpotLight.data
ExecutionState=NeverExecuteState
CollideeType=Zone
[MFB]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\MFB\MFB.damage
[Uziel]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=content\mechs\Uziel\Uziel.contents
Subsystems=content\mechs\Uziel\Uziel.subsystems
DamageObjects=content\mechs\Uziel\Uziel.damage
[Uziel_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Uziel_Destroyed\Uziel_Destroyed.damage
[Raven]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=content\mechs\Raven\Raven.contents
Subsystems=content\mechs\Raven\Raven.subsystems
DamageObjects=content\mechs\Raven\Raven.damage
[Raven_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Raven_Destroyed\Raven_Destroyed.damage
[Wall_1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Wall_1\Wall_1.damage
[Wall_1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Wall_1_Destroyed\Wall_1_Destroyed.damage
[Wall_2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Wall_2\Wall_2.damage
[Wall_2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Wall_2_Destroyed\Wall_2_Destroyed.damage
[Crate_1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Crate_1\Crate_1.damage
[Crate_2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Crate_2\Crate_2.damage
[Crate_3]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Crate_3\Crate_3.damage
[Overpass]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Overpass\Overpass.damage
[Overpass_Destroyed].
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Overpass_Destroyed\Overpass_Destroyed.damage
[Weapon_Warehouse]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Weapon_Warehouse\Weapon_Warehouse.damage
[Weapon_Warehouse_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Weapon_Warehouse_Destroyed\Weapon_Warehouse_Destroyed.damage
[APC]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\APC\APC.damage
Armature=Content\Vehicles\APC\APC.contents
Subsystems=Content\Vehicles\APC\APC.subsystems
[APC_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\APC_Destroyed\APC_Destroyed.damage
[Swamp_APC]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\APC\APC.damage
Armature=Content\Vehicles\APC\APC.contents
Subsystems=Content\Vehicles\APC\APC.subsystems
[Plains_APC]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\APC\APC.damage
Armature=Content\Vehicles\APC\APC.contents
Subsystems=Content\Vehicles\APC\APC.subsystems
[Boxvan]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Boxvan\Boxvan.damage
Armature=Content\Vehicles\Boxvan\Boxvan.contents
[Boxvan_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Boxvan_Destroyed\Boxvan_Destroyed.damage
[Bus]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Bus\Bus.damage
Armature=Content\Vehicles\Bus\Bus.contents
[Bus_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Bus_Destroyed\Bus_Destroyed.damage
[Cargotrack]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Cargotrack\Cargotrack.damage
Armature=Content\Vehicles\Cargotrack\Cargotrack.contents
[Cargotrack_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Cargotrack_Destroyed\Cargotrack_Destroyed.damage
[Transport]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Transport\Transport.damage
Armature=Content\Vehicles\Transport\Transport.contents
[Transport_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Transport_Destroyed\Transport_Destroyed.damage
[bridge]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\bridge\bridge.damage
[Bridge_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bridge_Destroyed\Bridge_Destroyed.damage
[Barracks]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Barracks\barracks.damage
[Barracks_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Barracks_Destroyed\Barracks_Destroyed.damage
[Arctic_Barracks]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Barracks\barracks.damage
[Arctic_Barracks_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Barracks_Destroyed\Barracks_Destroyed.damage
[Base_Turret_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage
[Base_Turret_Tower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage
[Arctic_Base_Turret_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage
[Arctic_Base_Turret_Tower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage
[Desert_Base_Turret_Tower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower\Base_Turret_Tower.damage
[Desert_Base_Turret_Tower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Tower_Destroyed\Base_Turret_Tower_Destroyed.damage
[LRM_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\LRM_Turret\LRM_Turret.damage
Armature=Content\Buildings\LRM_Turret\LRM_Turret.contents
Subsystems=Content\Buildings\LRM_Turret\LRM_Turret.subsystems
[LRM_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\LRM_Turret_Destroyed\LRM_Turret_Destroyed.damage
[Arctic_LRM_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\LRM_Turret\LRM_Turret.damage
Armature=Content\Buildings\LRM_Turret\LRM_Turret.contents
Subsystems=Content\Buildings\LRM_Turret\LRM_Turret.subsystems
[Arctic_LRM_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\LRM_Turret_Destroyed\LRM_Turret_Destroyed.damage
[Mech_Bay]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Bay\Mech_Bay.damage
[Mech_Bay_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Bay_Destroyed\Mech_Bay_Destroyed.damage
[Arctic_Mech_Bay]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Bay\Mech_Bay.damage
[ML_Cannon]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\ML_Cannon\ML_Cannon.damage
Armature=Content\Buildings\ML_Cannon\ML_Cannon.contents
Subsystems=Content\Buildings\ML_Cannon\ML_Cannon.subsystems
[ML_Cannon_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\ML_Cannon_Destroyed\ML_Cannon_Destroyed.damage
[Arctic_ML_Cannon]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\ML_Cannon\ML_Cannon.damage
Armature=Content\Buildings\ML_Cannon\ML_Cannon.contents
Subsystems=Content\Buildings\ML_Cannon\ML_Cannon.subsystems
[Arctic_ML_Cannon_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\ML_Cannon_Destroyed\ML_Cannon_Destroyed.damage
[Vehicle_Hangar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage
[Vehicle_Hangar_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage
[Arctic_Vehicle_Hangar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage
[Arctic_Vehicle_Hangar_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage
[Desert_Vehicle_Hangar]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar\Vehicle_Hangar.damage
[Desert_Vehicle_Hangar_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar_Destroyed\Vehicle_Hangar_Destroyed.damage
[Base_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage
Armature=Content\Buildings\Base_Turret\Base_Turret.contents
Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems
[Base_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage
[Arctic_Base_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage
Armature=Content\Buildings\Base_Turret\Base_Turret.contents
Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems
[Arctic_Base_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage
[Desert_Base_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret\Base_Turret.damage
Armature=Content\Buildings\Base_Turret\Base_Turret.contents
Subsystems=Content\Buildings\Base_Turret\Base_Turret.subsystems
[Desert_Base_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Turret_Destroyed\Base_Turret_Destroyed.damage
[Trailer_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage
Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents
Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems
[Trailer_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage
[Arctic_Trailer_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage
Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents
Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems
[Arctic_Trailer_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage
[Desert_Trailer_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage
Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents
Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems
[Desert_Trailer_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage
[Plains_Trailer_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage
Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents
Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems
[Plains_Trailer_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage
[Swamp_Trailer_Turret]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret\Trailer_Turret.damage
Armature=Content\Buildings\Trailer_Turret\Trailer_Turret.contents
Subsystems=Content\Buildings\Trailer_Turret\Trailer_Turret.subsystems
[Swamp_Trailer_Turret_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Destroyed\Trailer_Turret_Destroyed.damage
[fuel_tank]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\fuel_tank\fuel_tank.damage
[fuel_tank_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\fuel_tank_Destroyed\fuel_tank_Destroyed.damage
[Trailer_Turret_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage
Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents
[Trailer_Turret_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage
[Arctic_Trailer_Turret_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage
Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents
[Arctic_Trailer_Turret_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage
[Desert_Trailer_Turret_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage
Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents
[Desert_Trailer_Turret_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage
[Plains_Trailer_Turret_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage
Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents
[Plains_Trailer_Turret_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage
[Swamp_Trailer_Turret_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.damage
Armature=Content\Buildings\Trailer_Turret_Control\Trailer_Turret_Control.contents
[Swamp_Trailer_Turret_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Trailer_Turret_Control_Destroyed\Trailer_Turret_Control_Destroyed.damage
[Marsh_Radar_Station]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.damage
Armature=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.contents
[Marsh_Radar_Station_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Radar_Station_Destroyed\Marsh_Radar_Station_Destroyed.damage
[Arctic_Radar_Station]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.damage
Armature=Content\Buildings\Marsh_Radar_Station\Marsh_Radar_Station.contents
[Arctic_Radar_Station_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Marsh_Radar_Station_Destroyed\Marsh_Radar_Station_Destroyed.damage
[Roadblock_1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Roadblock_1\Roadblock_1.damage
[Roadblock_2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Roadblock_2\Roadblock_2.damage
[AptBldg1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg1\AptBldg1.damage
[AptBldg1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg1_Destroyed\AptBldg1_Destroyed.damage
[AptBldg2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg2\AptBldg2.damage
[AptBldg2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg2_Destroyed\AptBldg2_Destroyed.damage
[AptBldg3]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg3\AptBldg3.damage
[AptBldg3_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AptBldg3_Destroyed\AptBldg3_Destroyed.damage
[abldg1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\abldg1\abldg1.damage
[abldg1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\abldg1_Destroyed\abldg1_Destroyed.damage
[abldg2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\abldg2\abldg2.damage
[abldg2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\abldg2_Destroyed\abldg2_Destroyed.damage
[Helopad]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Helopad\Helopad.damage
[Helopad_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Helopad_Destroyed\Helopad_Destroyed.damage
[Townbldg1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg1\Townbldg1.damage
[Townbldg1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg1_Destroyed\Townbldg1_Destroyed.damage
[Townbldg2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg2\Townbldg2.damage
[Townbldg2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg2_Destroyed\Townbldg2_Destroyed.damage
[Townbldg3]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg3\Townbldg3.damage
[Townbldg3_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Townbldg3_Destroyed\Townbldg3_Destroyed.damage
[Base_Bldg]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Bldg\Base_Bldg.damage
[Base_Bldg_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Base_Bldg_Destroyed\Base_Bldg_Destroyed.damage
[Farm1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm1\Farm1.damage
[Farm1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm1_Destroyed\Farm1_Destroyed.damage
[Farm2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm2\Farm2.damage
[Farm2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm2_Destroyed\Farm2_Destroyed.damage
[Farm3]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm3\Farm3.damage
[Farm3_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm3_Destroyed\Farm3_Destroyed.damage
[Farm4]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm4\Farm4.damage
[Farm4_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Farm4_Destroyed\Farm4_Destroyed.damage
[Tent1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tent1\Tent1.damage
[Tent1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tent1_Destroyed\Tent1_Destroyed.damage
[Tent2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tent2\Tent2.damage
[Tent2_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tent2_Destroyed\Tent2_Destroyed.damage
[Gas_Station]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gas_Station\Gas_Station.damage
[Gas_Station_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gas_Station_Destroyed\Gas_Station_Destroyed.damage
[Snowcat]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\Snowcat\Snowcat.damage
Armature=Content\Vehicles\Snowcat\Snowcat.contents
[Snowcat_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Snowcat_Destroyed\Snowcat_Destroyed.damage
[MotoCross]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage
Armature=Content\Vehicles\MotoCross\MotoCross.contents
[Green_MotoCross]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage
Armature=Content\Vehicles\MotoCross\MotoCross.contents
[Purple_MotoCross]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Vehicles\MotoCross\MotoCross.damage
Armature=Content\Vehicles\MotoCross\MotoCross.contents
[Catapult]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=content\mechs\Catapult\Catapult.contents
Subsystems=content\mechs\Catapult\Catapult.subsystems
DamageObjects=content\mechs\Catapult\Catapult.damage
//Added Buildings
[Prisoner_Barracks]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Prisoner_Barracks\Prisoner_Barracks.damage
[Prisoner_Barracks_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Prisoner_Barracks_Destroyed\Prisoner_Barracks_Destroyed.damage
[Mech_Repair_Bldg]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Repair_Bldg\Mech_Repair_Bldg.damage
[Mech_Repair_Bldg_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Repair_Bldg_Destroyed\Mech_Repair_Bldg_Destroyed.damage
[Satelite_Control]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Satelite_Control\Satelite_Control.damage
[Satelite_Control_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Satelite_Control_Destroyed\Satelite_Control_Destroyed.damage
[Vehicle_Hangar2]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Vehicle_Hangar2\Vehicle_Hangar2.damage
[Small_Guardtower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Small_Guardtower\Small_Guardtower.damage
[Guard_Commissary]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Guard_Commissary\Guard_Commissary.damage
[Guard_Commissary_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Guard_Commissary_Destroyed\Guard_Commissary_Destroyed.damage
[Command_Center]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Command_Center\Command_Center.damage
[Command_Center_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Command_Center_Destroyed\Command_Center_Destroyed.damage
[Boathouse]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Boathouse\Boathouse.damage
[Mech_Hanger]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Hanger\Mech_Hanger.damage
[Mech_Hanger_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Mech_Hanger_Destroyed\Mech_Hanger_Destroyed.damage
[Large_GuardTower]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Large_GuardTower\Large_GuardTower.damage
[Large_GuardTower_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Large_GuardTower_Destroyed\Large_GuardTower_Destroyed.damage
[Calliope]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Calliope\Calliope.damage
Armature=Content\Buildings\Calliope\Calliope.contents
Subsystems=Content\Buildings\Calliope\Calliope.subsystems
[Calliope_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Calliope_Destroyed\Calliope_Destroyed.damage
[Argus]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Argus\Argus.contents
Subsystems=Content\Mechs\Argus\Argus.subsystems
DamageObjects=Mechs\Argus\Argus.damage
//[Argus_Destroyed]
//ExecutionState=NeverExecuteState
//CollideeType=Zone
//DamageObjects=Content\Buildings\Argus_Destroyed\Argus_Destroyed.damage
[Osiris]
ExecutionState=NeverExecuteState
CollideeType=Zone
Armature=Content\Mechs\Osiris\Osiris.contents
Subsystems=Content\Mechs\Osiris\Osiris.subsystems
DamageObjects=Mechs\Osiris\Osiris.damage
//[Osiris_Destroyed]
//ExecutionState=NeverExecuteState
//CollideeType=Zone
//DamageObjects=Content\Buildings\Osiris_Destroyed\Osiris_Destroyed.damage
[Tree1_Desert]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tree1_Desert\Tree1_Desert.damage
[Tree2_Desert]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Tree2_Desert\Tree2_Desert.damage
//Added Buildings
[Bombfactory]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bombfactory\Bombfactory.damage
[Bombfactory_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bombfactory_Destroyed\Bombfactory_Destroyed.damage
[Factory]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Factory\Factory.damage
[Factory_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Factory_Destroyed\Factory_Destroyed.damage
[Gen_Factory1]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory1\Gen_Factory1.damage
[Gen_Factory1_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Gen_Factory1_Destroyed\Gen_Factory1_Destroyed.damage
[AirportBldg]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\AirportBldg\AirportBldg.damage
[TwinMechBay]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\TwinMechBay\TwinMechBay.damage
[TwinMechBay_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\TwinMechBay_Destroyed\TwinMechBay_Destroyed.damage
[Crate_Stack]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Crate_Stack\Crate_Stack.damage
[Bivouac]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bivouac\Bivouac.damage
[Bivouac_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\Bivouac_Destroyed\Bivouac_Destroyed.damage
[BaseHQ]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\BaseHQ\BaseHQ.damage
[BaseHQ_Destroyed]
ExecutionState=NeverExecuteState
CollideeType=Zone
DamageObjects=Content\Buildings\BaseHQ_Destroyed\BaseHQ_Destroyed.damage