Files
firestorm/Gameleap/mw4/Content/Maps/Colsm01/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

26 lines
819 B
INI

[colsm01]
inputpath=E:\Gameleap\mw4\Content\Maps\Colsm01\
mapcenter=1280.000000 1280.000000
smoothingpasses=5
polycount=3000
heightfield=Colsm01_height_active2.tga
deltay=1.000000
detailtexture=maps\Colsm01\Colsm01_detail_01
detailratio=4
detailfadebegin=200.000000
detailfadeend=600.000000
culturalfadevalues=280.0 330.0
CulturalALocations=Colsm01_naturalA.tga
CulturalBLocations=Colsm01_naturalB.tga
CulturalCLocations=Colsm01_naturalC.tga
CulturalAObject=Arena_Naturals01.ERF 1
CulturalAObject=Arena_Naturals02.ERF 1
CulturalAObject=Arena_Naturals03.ERF 1
CulturalBObject=Arena_Naturals04.ERF 1
CulturalBObject=Arena_Naturals05.ERF 1
CulturalBObject=Arena_Naturals06.ERF 1
CulturalCObject=Arena_Naturals07.ERF 1
CulturalCObject=Arena_Naturals08.ERF 1
CulturalCObject=Arena_Naturals09.ERF 1