Files
firestorm/Gameleap/mw4/Content/Maps/Freezer/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

12 lines
279 B
INI

[freezer]
InputPath=e:\working\maps\freezer\
MapCenter=2560.000000 2560.000000
SmoothingPasses=3
PolyCount=3500
HeightField=Freezer_heightfield.tga
DeltaY=1.000000
DetailTexture=maps\Freezer\NewDetail
DetailRatio=16
DetailFadeBegin=150.000000
DetailFadeEnd=600.000000