Files
firestorm/Gameleap/mw4/Content/Maps/Nazca/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

15 lines
353 B
INI

[nazca]
inputpath=E:\Gameleap\mw4\Content\Maps\Nazca\
contentpath=e:\gameleap\mw4\content
mapcenter=2560.000000 2560.000000
smoothingpasses=5
polycount=3500
heightfield=Nazca_Height.tga
deltay=1.000000
detailtexture=maps\Nazca\Reduex_detail
detailratio=6
detailfadebegin=150.000000
detailfadeend=600.000000
culturalfadevalues=230.0 330.0