Files
firestorm/Gameleap/mw4/Content/Maps/Peaks/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

13 lines
269 B
INI

[peaks]
inputpath=E:\Working\maps\peaks\
deltay=1.000000
heightfield=peaks_height.tga
smoothingpasses=5
polycount=4500
mapcenter=2560.000000 2560.000000
detailtexture=maps\Peaks\SNW_Detail
detailratio=16
detailfadebegin=150.000000
detailfadeend=600.000000