Files
firestorm/Gameleap/mw4/Content/Maps/Reduex/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

13 lines
283 B
INI

[reduex]
inputpath=M:\Working\maps\Reduex\New Folder\
mapcenter=1920.000000 1920.000000
smoothingpasses=5
polycount=3000
heightfield=Reduex_H2.tga
deltay=1.000000
detailtexture=maps\Reduex\Reduex_detail
detailratio=12
detailfadebegin=100.000000
detailfadeend=256.000000