Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
109 lines
2.4 KiB
Plaintext
109 lines
2.4 KiB
Plaintext
[Engine]
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Model=Flea.engine
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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EngineUpgrades=8
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[Armor]
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Model=Subsystems\Armor.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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ArmorType=Standard
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InternalType=Standard
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LeftArm=0.4
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RightArm=0.4
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LeftLeg=0.4
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RightLeg=0.4
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LeftFrontTorso=0.5
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RightFrontTorso=0.5
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CenterFrontTorso=0.65
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CenterRearTorso=0.3
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Head=0.3
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[AdvancedGyro]
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Model=Subsystems\AdvancedGyroSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[Sensor]
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Model=Subsystems\SensorSubsystem.data
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ExecutionState=ActiveState
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InternalLocation=Head
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[Torso]
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Model=Flea.torso
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ExecutionState=AlwaysExecuteState
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InternalLocation=CenterTorso
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[SearchLight]
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Model=Subsystems\SearchLightSubsystem.data
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ExecutionState=AlwaysExecuteState
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CriticalHitsTaken=1
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Site=site_light
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InternalLocation=CenterTorso
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[HeatSink1]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=LeftTorso
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[HeatSink2]
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Model=Subsystems\HeatSinkSubsystem.data
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ExecutionState=NeverExecuteState
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InternalLocation=CenterTorso
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[Beam_LeftTorso]
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Model=WeaponSubsystems\LaserWeaponSubsystem\SmallLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_ltorsoport
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GroupIndex=1
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InternalLocation=LeftTorso
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WeaponFacing=1
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[Beam_RightTorso]
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Model=WeaponSubsystems\LaserWeaponSubsystem\SmallLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_rtorsoport
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GroupIndex=1
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InternalLocation=RightTorso
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WeaponFacing=1
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[Beam_LeftArm]
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Model=WeaponSubsystems\LaserWeaponSubsystem\MediumLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_lgunport
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GroupIndex=1
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InternalLocation=LeftArm
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[Beam_RightArm]
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Model=WeaponSubsystems\LaserWeaponSubsystem\MediumLaser.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_rgunport
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GroupIndex=1
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InternalLocation=RightArm
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[Ballistic_LeftArm]
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Model=WeaponSubsystems\MachineGunWeaponSubsystem\MachineGun.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_lgunport
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EjectSite=site_lshellport
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GroupIndex=1
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InternalLocation=LeftArm
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AmmoCount=200
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[Ballistic_RightArm]
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Model=WeaponSubsystems\MachineGunWeaponSubsystem\MachineGun.data
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ExecutionState=NeverExecuteState
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CriticalHitsTaken=1
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Site=site_rgunport
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EjectSite=site_rshellport
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GroupIndex=1
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InternalLocation=RightArm
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AmmoCount=200
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