Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
106 lines
2.0 KiB
Plaintext
106 lines
2.0 KiB
Plaintext
[0]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Choppers.wav
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RendererShouldExecute=1
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[1]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Swift.wav
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RendererShouldExecute=1
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[2]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Grrr.wav
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RendererShouldExecute=1
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[3]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Escape.wav
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RendererShouldExecute=1
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[4]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Success.wav
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RendererShouldExecute=1
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[5]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Delay.wav
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RendererShouldExecute=1
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[6]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Swiftdead.wav
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RendererShouldExecute=1
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[7]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Alert.wav
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RendererShouldExecute=1
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[8]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03BigAlert.wav
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RendererShouldExecute=1
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[9]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Primary1.wav
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RendererShouldExecute=1
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[10]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Primary2.wav
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RendererShouldExecute=1
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[11]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Patrol.wav
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RendererShouldExecute=1
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[12]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Joke.wav
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RendererShouldExecute=1
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[13]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Briefing2.wav
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RendererShouldExecute=1
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[14]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Briefing.wav
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RendererShouldExecute=1
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[15]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Sorry.wav
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RendererShouldExecute=1
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[16]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Scouts.wav
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RendererShouldExecute=1
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[17]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Ian.wav
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RendererShouldExecute=1
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[18]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03BigNasty.wav
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RendererShouldExecute=1
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[19]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Snow.wav
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RendererShouldExecute=1
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[20]
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Type=VoiceOverComponent
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Sample=Content\Audio\VO_AR03Lightup.wav
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RendererShouldExecute=1
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