Files
firestorm/Gameleap/mw4/Content/Missions/Frostbite/Frostbite.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

79 lines
917 B
INI

[frostbite]
type=Group
members={
[ambient light]
HoverElevation=0.000000
SnapToGround=false
Type=Helper
[basehq_0001]
Invulnerable=true
[bombfactory]
HoverElevation=0.010000
SnapToGround=true
Type=Helper
[dropteam1]
Type=DropZone
[dropteam2]
Type=DropZone
[dropteam3]
Type=DropZone
[dropteam4]
Type=DropZone
[dropteam5]
Type=DropZone
[dropteam6]
Type=DropZone
[dropteam7]
Type=DropZone
[dropteam8]
Type=DropZone
[fuel_tanks]
HoverElevation=0.000000
SnapToGround=false
Type=Helper
[fuel_tanks_0001]
HoverElevation=0.000000
SnapToGround=false
Type=Helper
[hill]
Type=DropZone
[lookup light]
HoverElevation=0.000000
SnapToGround=false
Type=Helper
[mission bounds]
Type=Bound
[movementgraph]
Type=Lattice
[playerstart]
Type=DropZone
[teamcapture1]
Type=DropZone
[teamcapture2]
Type=DropZone
[warning bounds]
Type=Bound
}