Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
6 lines
176 B
INI
6 lines
176 B
INI
[resource\missions\rubble.mw4]
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Instance=Content\Missions\rubble\rubble.instance
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directory=Content\Missions\rubble\scripts
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Soundpool=Content\Missions\rubble\rubble.sounds
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