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firestorm/Gameleap/mw4/Content/Vehicles/Talon/Talon.damage
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
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2026-06-24 21:28:16 -05:00

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!include = Content\Defines\VehicleArmor.defines
[Joint_WepLAL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtLAL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_WepLFL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtLFL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_WepLFR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtLFR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_WepMid]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtMid]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_DoorAL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_DoorAR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_DoorFL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_DoorFR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_Bay]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtUAL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtUAR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Site_TrtUFL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtUFL]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Site_TrtUFR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtUFR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_WepLAR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_TrtLAR]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[Joint_Hull]
BaseArmorValue=$(DROPSHIP_ARMOR)
InternalDamageZone=VehicleHull
[HullInternalDamageObject]
DamageZone=VehicleHull
BaseInternalDamage=$(DROPSHIP_INTERNAL)
DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.75
DamageMode=DestructionDamageMode
ParentEntityName=Joint_Hull
OmniSlots=20