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firestorm/Gameleap/mw4/Content/WeaponSubsystems/ACWeaponSubsystem/AC10.data
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::ProjectileWeapon
ProjectileModelResource=Weapons\AC\AC10.data
MuzzleFlashResource=Effects\AC_Flare\AC10_Flare.data
EjectEffectResource=Effects\shell_ejection\ac10_shell.data
TotalCritLocations=1
SlotType=ProjectileSlot
ItemID=$(W_AC10)
AmmoPerShot=1
InitialLinearAcceleration=0.000000 0.000000 0.000000
InitialLinearVelocity=0.000000 0.000000 2000.000000
MaxAmmo=60 // 216
NumFire=1.000000
TotalSlotsTaken=2
Tonage=12.000000
BattleValue=8.00
Heat=4.000000
DamageAmount=8.000000
ReloadTime=5.000000
MaxDistance=450.000000