Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/BombWeaponSubsystem/SRMBomb.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

18 lines
433 B
Plaintext

!include=Content\Defines\damage_defines.txt
[GameData]
Class=MechWarrior4::BombWeaponSubsystem
ProjectileModelResource=Weapons\Bomb\SRMBomb.data
MuzzleFlashResource=Effects\Missile_Flare\Missile_Flare.data
TotalCritLocations=1
ReloadTime=3.0
MaxDistance=360.0
DamageAmount=2.0
NumFire=4.0
Tonage=6
FireRate=0.1
InitialLinearVelocity=0.0 0.0 2.0
InitialLinearAcceleration=0.0 -9.8 0.0
SplashRadius=10.0
BurnTime=0.1