Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/LRMWeaponSubsystem/SharedLRM.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::LRMWeaponSubsystem
ProjectileModelResource=Weapons\LRM\LRM.data
fireRate=0.2
TargetLockTime=0.1
SlotType=MissileSlot
SplashRadius=4.000000
percentageOfDamageToDirectHit=0.4
BurnTime=9.0
InitialLinearAcceleration=0.000000 0.000000 100.000000
InitialLinearVelocity=0.000000 0.000000 10.000000
LightAmpFlareOut=1.0
DamageAmount=5.000000
MaxDistance=1800.000000
MinDistance=0.000000