Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/LaserWeaponSubsystem/SmallLaser.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

19 lines
445 B
Plaintext

!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::BeamWeapon
TotalCritLocations=1
FireDuration=0.25
BeamModelResource=Content\Weapons\Laser\SmallLaser.data
MuzzleFlashResource=Content\Effects\Laser_Flare\SmallLaser_Flare.data
SlotType=BeamSlot
ItemID=$(W_SmallLaser)
Tonage=0.500000
TotalSlotsTaken=1
BattleValue=3.00
Heat=1.000000
DamageAmount=3.000000
ReloadTime=3.000000
MaxDistance=150.000000