Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/LaserWeaponSubsystem/modllaser.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!Include=Content\ProjectSpecific.include
[GameData]
Class=MechWarrior4::BeamWeapon
TotalCritLocations=1
FireDuration=1.000
BeamModelResource=Content\Weapons\MODL\modllaser.data
//MuzzleFlashResource=Content\Effects\Laser_Flare\modllaser.data
SlotType=BeamSlot
ItemID=$(W_ModlLaser)
DamageAmount=100.000000
Heat=2.000000
MaxDistance=1000.000000
ReloadTime=60.000000
Tonage=50.000000
TotalSlotsTaken=10
BattleValue=100.00