Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/PulseLaserWeaponSubsystem/LargeXPulseLaser.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!Include=Content\ProjectSpecific.include
[GameData]
Class=MechWarrior4::BeamWeapon
BeamModelResource=Weapons\PulseLaser\LargeXPulseLaser.data
MuzzleFlashResource=Effects\PulseLaser_Flare\LargeXPulseLaser_Flare.data
//TotalCritLocations=2
TotalCritLocations=1
FireDuration=0.25
SlotType=BeamSlot
ItemID=$(W_LargeXPulse)
//Tonage=5.000000
Tonage=1.000000
//TotalSlotsTaken=2
TotalSlotsTaken=1
BattleValue=7.00
TradeValue=290007
//Heat=10.000000
Heat=1.000000
//DamageAmount=7.000000
DamageAmount=10.000000
ReloadTime=3.500000
//MaxDistance=630.000000
MaxDistance=800.000000