Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/SMRMWeaponSubsystem/SMRM30.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!Include=Content\ProjectSpecific.include
!include=Content\WeaponSubsystems\SMRMWeaponSubsystem\SharedSMRM.data
[GameData]
MuzzleFlashResource=Effects\Missile_Flare\Mrm30_Missile_Flare.data
TotalCritLocations=1
ItemID=$(W_SMRM30)
BattleValue=30.00
AmmoPerShot=1
MaxAmmo=1440
NumFire=3.000000
Tonage=11.000000
TotalSlotsTaken=2
TradeValue=254912
Heat=10.000000
ReloadTime=9.000000