Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/SMRMWeaponSubsystem/SharedSMRM.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

19 lines
424 B
Plaintext

!Include=Content\ProjectSpecific.include
[GameData]
Class=MechWarrior4::SSRMWeaponSubsystem
ProjectileModelResource=Weapons\MRM\SMRM.data
fireRate=0.15
TargetLockTime=0.001
InitialLinearVelocity=0.0 0.0 30.0
InitialLinearAcceleration=0.0 0.0 0.0
SlotType=MissileSlot
SplashRadius=8.000000
percentageOfDamageToDirectHit=0.6
BurnTime=1.128
LightAmpFlareOut=1.0
DamageAmount=10.000000
MaxDistance=300.0000