Files
firestorm/Gameleap/mw4/Content/WeaponSubsystems/SRMWeaponSubsystem/SharedSRM.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::SRMWeaponSubsystem
ProjectileModelResource=Weapons\SRM\SRM.data
FireRate=0.15
TargetLockTime=0.001
SlotType=MissileSlot
SplashRadius=2.000000
percentageOfDamageToDirectHit=0.4
BurnTime=1.128
InitialLinearAcceleration=0.000000 0.000000 15.000000
InitialLinearVelocity=0.000000 0.000000 0.000000
//BurnTime=0.9
//InitialLinearAcceleration=0.000000 0.000000 100.000000
//InitialLinearVelocity=0.000000 0.000000 30.000000
LightAmpFlareOut=0.5
DamageAmount=2.000000
MaxDistance=360.000000