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firestorm/Gameleap/mw4/Content/WeaponSubsystems/UltraACWeaponSubsystem/UltraAC5.data
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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!include=Content\ShellScripts\MechLabHeaders.h
[GameData]
Class=MechWarrior4::ProjectileWeapon
ProjectileModelResource=Weapons\UltraAC\UltraAC5.data
MuzzleFlashResource=Effects\UAC_Flare\UAC5_Flare.data
EjectEffectResource=Effects\shell_ejection\ac5_shell.data
TotalCritLocations=1
fireRate=0.15
SlotType=ProjectileSlot
ItemID=$(W_UltraAC5)
BattleValue=8.00
AmmoPerShot=2
InitialLinearAcceleration=0.000000 0.000000 0.000000
InitialLinearVelocity=0.000000 0.000000 3000.000000
MaxAmmo=60 // 360
NumFire=2.000000
Tonage=9.000000
TotalSlotsTaken=1
Heat=4.000000
DamageAmount=4.000000
ReloadTime=5.000000
MaxDistance=630.000000