Files
firestorm/Gameleap/mw4/Content/Weapons/LRM/LRM.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

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[GameData]
Class=MechWarrior4::Missile
HitEffectsFile=content\Effects\MaterialEffectHolders\LRMMissileHit.contents
TrailResource=Effects\Missile_Trails\Missile_Trail_10.data
LinearDragCoefficients=5.0 5.0 0.3
AngularDragCoefficients=5.0 5.0 0.5
MomentOfInertia=3.0 3.0 3.0
ThrusterAcceleration=120.0
ProximityFuseDistance=4.0
Collider=true
CanBeShot=true
WaterSurface=true
MaxTurnAngle=120
LightAmpFlareOut=0.8
[Renderers]
VideoRenderer=LRM.video