Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
5 lines
157 B
Plaintext
5 lines
157 B
Plaintext
[resource\maps\conroe03.mw4]
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file=Textures\Composttexture\conroe03_detail_256_24_active.bid
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file=Textures\Composttexture\conroe03_color_1024_active.bid
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