Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
15 lines
664 B
Plaintext
15 lines
664 B
Plaintext
[resource\maps\desert03.mw4]
|
|
file=Textures\Composttexture\desert03_color_active.bid
|
|
file=Textures\Composttexture\desert01_color_sandstone_01.bid
|
|
file=Textures\Composttexture\desert02_mask_01.bid
|
|
file=Textures\Composttexture\desert02_mask_02.bid
|
|
file=Textures\Composttexture\desert02_color_base.bid
|
|
file=Textures\Composttexture\desert01_color_grass03.bid
|
|
file=Textures\Composttexture\desert02_mask_04.bid
|
|
file=Textures\Composttexture\desert01_color_grass04.bid
|
|
file=Textures\Composttexture\desert02_mask_06.bid
|
|
file=Textures\Composttexture\crater01.bid
|
|
file=Textures\Composttexture\crater02.bid
|
|
file=Textures\Composttexture\desert03_light_active.bid
|
|
|