Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
121 lines
1.3 KiB
Plaintext
121 lines
1.3 KiB
Plaintext
[1]
|
|
Name=trop01_color_grass2_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[2]
|
|
Name=trop01_color_grass1_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[3]
|
|
Name=jung02_mask_01
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[4]
|
|
Name=alpine03_color_terrainfirtrees_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[5]
|
|
Name=jung02_mask_02
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[6]
|
|
Name=alpine01_color_rockfacegreen_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[7]
|
|
Name=jung02_mask_03
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[8]
|
|
Name=doneg01_color_sand5_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[9]
|
|
Name=jung02_mask_water
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[10]
|
|
Name=trop01_color_grass3_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[11]
|
|
Name=arctic01_mask_256c_active
|
|
Type=5
|
|
Width=256
|
|
Height=256
|
|
|
|
[12]
|
|
Name=trop01_color_grass6_act
|
|
Type=1
|
|
Width=128
|
|
Height=128
|
|
|
|
[13]
|
|
Name=arctic01_mask_128a_active
|
|
Type=5
|
|
Width=128
|
|
Height=128
|
|
|
|
[14]
|
|
Name=eaton01_color_redsand2_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[15]
|
|
Name=jung02_mask_roads
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[16]
|
|
Name=v darkgravel
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[17]
|
|
Name=arctic01_mask_128b_active
|
|
Type=5
|
|
Width=128
|
|
Height=128
|
|
|
|
[18]
|
|
Name=v lavacracked3
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[19]
|
|
Name=jung02_light_active
|
|
Type=1
|
|
Width=512
|
|
Height=512
|
|
|
|
[20]
|
|
Name=v lava2
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|