Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
19 lines
906 B
Plaintext
19 lines
906 B
Plaintext
[resource\maps\jung03.mw4]
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file=Textures\Composttexture\jung03_underwaterlite_active.bid
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file=Textures\Composttexture\trop01_color_sand3_act.bid
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file=Textures\Composttexture\jung03_sand_mask.bid
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file=Textures\Composttexture\lunar01_color_moonrock_01.bid
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file=Textures\Composttexture\jung03_seabed_mask.bid
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file=Textures\Composttexture\trop01_color_grass7_act.bid
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file=Textures\Composttexture\jung03_grass_mask.bid
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file=Textures\Composttexture\trop01_color_sand2_act.bid
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file=Textures\Composttexture\jung03_mask_water.bid
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file=Textures\Composttexture\trop01_color_sand1_act.bid
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file=Textures\Composttexture\jung03_mask_alt1.bid
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file=Textures\Composttexture\jung03_mask_alt2.bid
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file=Textures\Composttexture\trop01_color_grass3_act.bid
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file=Textures\Composttexture\jung03_mask_alt3.bid
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file=Textures\Composttexture\jung03_path_mask.bid
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file=Textures\Composttexture\jung03_light_active.bid
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