Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
97 lines
1.0 KiB
Plaintext
97 lines
1.0 KiB
Plaintext
[1]
|
|
Name=jung03_underwaterlite_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[2]
|
|
Name=trop01_color_sand3_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[3]
|
|
Name=jung03_sand_mask
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[4]
|
|
Name=lunar01_color_moonrock_01
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[5]
|
|
Name=jung03_seabed_mask
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[6]
|
|
Name=trop01_color_grass7_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[7]
|
|
Name=jung03_grass_mask
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[8]
|
|
Name=trop01_color_sand2_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[9]
|
|
Name=jung03_mask_water
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[10]
|
|
Name=trop01_color_sand1_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[11]
|
|
Name=jung03_mask_alt1
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[12]
|
|
Name=jung03_mask_alt2
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[13]
|
|
Name=trop01_color_grass3_act
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[14]
|
|
Name=jung03_mask_alt3
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[15]
|
|
Name=jung03_path_mask
|
|
Type=3
|
|
Width=512
|
|
Height=512
|
|
|
|
[16]
|
|
Name=jung03_light_active
|
|
Type=1
|
|
Width=512
|
|
Height=512
|
|
|