Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
15 lines
753 B
Plaintext
15 lines
753 B
Plaintext
[resource\maps\thark01.mw4]
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file=Textures\Composttexture\arctic01_color_snow_active.bid
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file=Textures\Composttexture\arctic01_color_dirt_active.bid
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file=Textures\Composttexture\thark01_mask_grass_active.bid
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file=Textures\Composttexture\desert02_mask_06.bid
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file=Textures\Composttexture\alpine01_color_rockfaceshale_active.bid
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file=Textures\Composttexture\arctic01_color_rock_active.bid
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file=Textures\Composttexture\arctic01_color_ice_active.bid
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file=Textures\Composttexture\arctic01_mask_256c_active.bid
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file=Textures\Composttexture\arctic05_color_grass_active.bid
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file=Textures\Composttexture\arctic02_color_rock_active.bid
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file=Textures\Composttexture\thark01_lightmap_active.bid
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file=Textures\Composttexture\scrub03_char256_active.bid
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